Tab to Spaces and remove of trailing spaces

--HG--
branch : trunk
This commit is contained in:
Spp
2010-04-11 20:20:38 +02:00
parent c592fc7580
commit 65c3e979e2
38 changed files with 295 additions and 295 deletions
+9 -9
View File
@@ -167,15 +167,15 @@ void PlayerMenu::SendGossipMenu(uint32 TitleTextId, uint64 objectGUID)
data << uint32(questID);
data << uint32(qItem.m_qIcon);
data << uint32(pSession->GetPlayer()->GetQuestLevel(pQuest));
data << uint32(pQuest->GetFlags()); // 3.3.3 quest flags
data << uint8(0); // 3.3.3 changes icon: blue question or yellow exclamation
data << uint32(pQuest->GetFlags()); // 3.3.3 quest flags
data << uint8(0); // 3.3.3 changes icon: blue question or yellow exclamation
std::string Title = pQuest->GetTitle();
int loc_idx = pSession->GetSessionDbLocaleIndex();
if (loc_idx >= 0)
if (QuestLocale const *ql = objmgr.GetQuestLocale(questID))
if (ql->Title.size() > loc_idx && !ql->Title[loc_idx].empty())
Title = ql->Title[loc_idx];
Title = ql->Title[loc_idx];
data << Title; // max 0x200
}
@@ -192,8 +192,8 @@ void PlayerMenu::CloseGossip()
void PlayerMenu::SendPointOfInterest(float X, float Y, uint32 Icon, uint32 Flags, uint32 Data, char const * locName)
{
WorldPacket data(SMSG_GOSSIP_POI, (4+4+4+4+4+10)); // guess size
data << uint32(Flags);
data << float(X);
data << uint32(Flags);
data << float(X);
data << float(Y);
data << uint32(Icon);
data << uint32(Data);
@@ -411,8 +411,8 @@ void PlayerMenu::SendQuestGiverQuestList(QEmote eEmote, const std::string& Title
data << uint32(questID);
data << uint32(qmi.m_qIcon);
data << uint32(pSession->GetPlayer()->GetQuestLevel(pQuest));
data << uint32(pQuest->GetFlags()); // 3.3.3 quest flags
data << uint8(0); // 3.3.3 changes icon: blue question or yellow exclamation
data << uint32(pQuest->GetFlags()); // 3.3.3 quest flags
data << uint8(0); // 3.3.3 changes icon: blue question or yellow exclamation
data << title;
}
pSession->SendPacket(&data);
@@ -707,8 +707,8 @@ void PlayerMenu::SendQuestGiverOfferReward(Quest const* pQuest, uint64 npcGUID,
data << Title;
data << OfferRewardText;
data << uint8(EnableNext ? 1 : 0); // Auto Finish
data << uint32(pQuest->GetFlags()); // 3.3.3 questFlags
data << uint8(EnableNext ? 1 : 0); // Auto Finish
data << uint32(pQuest->GetFlags()); // 3.3.3 questFlags
data << uint32(pQuest->GetSuggestedPlayers()); // SuggestedGroupNum
uint32 EmoteCount = 0;