*Fix Death Knight Bloodworms (Heal every hit)
--HG-- branch : trunk
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@@ -4923,6 +4923,18 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, AuraEffect* trigger
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{
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switch (dummySpell->Id)
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{
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// BloodWorms Health Leech
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case 50453:
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{
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if (Unit *owner = this->GetOwner())
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{
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basepoints0 = int32(damage);
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target = owner;
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triggered_spell_id = 50454;
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break;
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}
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return false;
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}
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// Improved Divine Spirit
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case 33174:
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case 33182:
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