*Some cleanup (mostly whitespace changes)

--HG--
branch : trunk
This commit is contained in:
maximius
2009-11-20 19:11:28 -08:00
parent 5b54c76ac3
commit 654519d1a6
61 changed files with 1023 additions and 1057 deletions
+4 -4
View File
@@ -1132,9 +1132,9 @@ BattleGroundMgr::~BattleGroundMgr()
void BattleGroundMgr::DeleteAllBattleGrounds()
{
for (uint32 i = BATTLEGROUND_TYPE_NONE; i < MAX_BATTLEGROUND_TYPE_ID; i++)
for (uint32 i = BATTLEGROUND_TYPE_NONE; i < MAX_BATTLEGROUND_TYPE_ID; ++i)
{
for (BattleGroundSet::iterator itr = m_BattleGrounds[i].begin(); itr != m_BattleGrounds[i].end(); )
for (BattleGroundSet::iterator itr = m_BattleGrounds[i].begin(); itr != m_BattleGrounds[i].end();)
{
BattleGround * bg = itr->second;
m_BattleGrounds[i].erase(itr++);
@@ -1157,7 +1157,7 @@ void BattleGroundMgr::DeleteAllBattleGrounds()
void BattleGroundMgr::Update(uint32 diff)
{
BattleGroundSet::iterator itr, next;
for (uint32 i = BATTLEGROUND_TYPE_NONE; i < MAX_BATTLEGROUND_TYPE_ID; i++)
for (uint32 i = BATTLEGROUND_TYPE_NONE; i < MAX_BATTLEGROUND_TYPE_ID; ++i)
{
itr = m_BattleGrounds[i].begin();
// skip updating battleground template
@@ -1530,7 +1530,7 @@ uint32 BattleGroundMgr::CreateClientVisibleInstanceId(BattleGroundTypeId bgTypeI
// the following works, because std::set is default ordered with "<"
// the optimalization would be to use as bitmask std::vector<uint32> - but that would only make code unreadable
uint32 lastId = 0;
for (std::set<uint32>::iterator itr = m_ClientBattleGroundIds[bgTypeId][queue_id].begin(); itr != m_ClientBattleGroundIds[bgTypeId][queue_id].end(); )
for (std::set<uint32>::iterator itr = m_ClientBattleGroundIds[bgTypeId][queue_id].begin(); itr != m_ClientBattleGroundIds[bgTypeId][queue_id].end();)
{
if( (++lastId) != *itr) //if there is a gap between the ids, we will break..
break;