Core/Attributes: change some attribute names to better describe what they are
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@@ -2094,7 +2094,7 @@ void SpellMgr::LoadEnchantCustomAttr()
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continue;
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// TODO: find a better check
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if (!(spellInfo->AttributesEx2 & SPELL_ATTR2_UNK13) || !(spellInfo->Attributes & SPELL_ATTR0_NOT_SHAPESHIFT))
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if (!(spellInfo->AttributesEx2 & SPELL_ATTR2_PRESERVE_ENCHANT_IN_ARENA) || !(spellInfo->Attributes & SPELL_ATTR0_NOT_SHAPESHIFT))
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continue;
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for (uint32 j = 0; j < MAX_SPELL_EFFECTS; ++j)
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