Core/Spells: Use SpellDifficulty.dbc to check casterAuraSpell, excludeCasterAuraSpell, targetAuraSpell and excludeTargetAuraSpell
Scripts/Icecrown Citadel: Fixed Mutated Abomination not being able to eat ooze on heroic mode Scripts/Icecrown Citadel: Removed some obsolete code Closes #523, #1447
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@@ -8016,7 +8016,7 @@ bool ObjectMgr::CheckDeclinedNames(std::wstring w_ownname, DeclinedName const& n
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if (mainpart != GetMainPartOfName(wname, i+1))
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x = false;
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if (w_ownname != wname)
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y = false;
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}
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@@ -4767,9 +4767,9 @@ SpellCastResult Spell::CheckCast(bool strict)
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return SPELL_FAILED_CASTER_AURASTATE;
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// Note: spell 62473 requres casterAuraSpell = triggering spell
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if (m_spellInfo->casterAuraSpell && !m_caster->HasAura(m_spellInfo->casterAuraSpell))
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if (m_spellInfo->casterAuraSpell && !m_caster->HasAura(sSpellMgr->GetSpellIdForDifficulty(m_spellInfo->casterAuraSpell, m_caster)))
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return SPELL_FAILED_CASTER_AURASTATE;
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if (m_spellInfo->excludeCasterAuraSpell && m_caster->HasAura(m_spellInfo->excludeCasterAuraSpell))
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if (m_spellInfo->excludeCasterAuraSpell && m_caster->HasAura(sSpellMgr->GetSpellIdForDifficulty(m_spellInfo->excludeCasterAuraSpell, m_caster)))
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return SPELL_FAILED_CASTER_AURASTATE;
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if (reqCombat && m_caster->isInCombat() && IsNonCombatSpell(m_spellInfo))
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@@ -4798,10 +4798,10 @@ SpellCastResult Spell::CheckCast(bool strict)
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if (!m_IsTriggeredSpell && m_spellInfo->TargetAuraStateNot && target->HasAuraState(AuraState(m_spellInfo->TargetAuraStateNot), m_spellInfo, m_caster))
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return SPELL_FAILED_TARGET_AURASTATE;
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if (m_spellInfo->targetAuraSpell && !target->HasAura(m_spellInfo->targetAuraSpell))
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if (m_spellInfo->targetAuraSpell && !target->HasAura(sSpellMgr->GetSpellIdForDifficulty(m_spellInfo->targetAuraSpell, m_caster)))
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return SPELL_FAILED_TARGET_AURASTATE;
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if (m_spellInfo->excludeTargetAuraSpell && target->HasAura(m_spellInfo->excludeTargetAuraSpell))
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if (m_spellInfo->excludeTargetAuraSpell && target->HasAura(sSpellMgr->GetSpellIdForDifficulty(m_spellInfo->excludeTargetAuraSpell, m_caster)))
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return SPELL_FAILED_TARGET_AURASTATE;
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if (!m_IsTriggeredSpell && target == m_caster && m_spellInfo->AttributesEx & SPELL_ATTR1_CANT_TARGET_SELF)
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@@ -6549,9 +6549,9 @@ bool Spell::CheckTarget(Unit* target, uint32 eff)
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}
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// Check Aura spell req (need for AoE spells)
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if (m_spellInfo->targetAuraSpell && !target->HasAura(m_spellInfo->targetAuraSpell))
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if (m_spellInfo->targetAuraSpell && !target->HasAura(sSpellMgr->GetSpellIdForDifficulty(m_spellInfo->targetAuraSpell, m_caster)))
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return false;
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if (m_spellInfo->excludeTargetAuraSpell && target->HasAura(m_spellInfo->excludeTargetAuraSpell))
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if (m_spellInfo->excludeTargetAuraSpell && target->HasAura(sSpellMgr->GetSpellIdForDifficulty(m_spellInfo->excludeTargetAuraSpell, m_caster)))
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return false;
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// Check targets for not_selectable unit flag and remove
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@@ -4053,11 +4053,6 @@ void SpellMgr::LoadSpellCustomAttr()
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spellInfo->EffectImplicitTargetA[0] = TARGET_DEST_DEST;
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++count;
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break;
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// this is here until targetAuraSpell and alike support SpellDifficulty.dbc
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case 70459: // Ooze Eruption Search Effect (Professor Putricide)
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spellInfo->targetAuraSpell = 0;
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++count;
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break;
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// THIS IS HERE BECAUSE COOLDOWN ON CREATURE PROCS IS NOT IMPLEMENTED
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case 71604: // Mutated Strength (Professor Putricide)
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case 72673: // Mutated Strength (Professor Putricide)
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@@ -1051,46 +1051,60 @@ class SpellMgr
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return NULL;
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}
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// Spell Difficulty data
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SpellEntry const* GetSpellForDifficultyFromSpell(SpellEntry const* spell, Unit* Caster)
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uint32 GetSpellIdForDifficulty(uint32 spellId, Unit* caster) const
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{
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//spell never can be NULL in this case!
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if (!Caster || !Caster->GetMap() || !Caster->GetMap()->IsDungeon())
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return spell;
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if (!sSpellStore.LookupEntry(spellId))
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return spellId;
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uint32 mode = uint32(Caster->GetMap()->GetSpawnMode());
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if (!caster || !caster->GetMap() || !caster->GetMap()->IsDungeon())
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return spellId;
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uint32 mode = uint32(caster->GetMap()->GetSpawnMode());
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if (mode >= MAX_DIFFICULTY)
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{
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sLog->outError("GetSpellForDifficultyFromSpell: Incorrect Difficulty for spell %u.", spell->Id);
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return spell;//return source spell
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sLog->outError("SpellMgr::GetSpellIdForDifficulty: Incorrect Difficulty for spell %u.", spellId);
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return spellId; //return source spell
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}
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uint32 SpellDiffId = GetSpellDifficultyId(spell->Id);
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if (!SpellDiffId)
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return spell;//return source spell, it has only REGULAR_DIFFICULTY
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SpellDifficultyEntry const *SpellDiff = sSpellDifficultyStore.LookupEntry(SpellDiffId);
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if (!SpellDiff)
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uint32 difficultyId = GetSpellDifficultyId(spellId);
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if (!difficultyId)
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return spellId; //return source spell, it has only REGULAR_DIFFICULTY
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SpellDifficultyEntry const *difficultyEntry = sSpellDifficultyStore.LookupEntry(difficultyId);
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if (!difficultyEntry)
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{
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sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "GetSpellForDifficultyFromSpell: SpellDifficultyEntry not found for spell %u. This Should never happen.", spell->Id);
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return spell;//return source spell
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sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "SpellMgr::GetSpellIdForDifficulty: SpellDifficultyEntry not found for spell %u. This should never happen.", spellId);
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return spellId; //return source spell
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}
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if (SpellDiff->SpellID[mode] <= 0 && mode > DUNGEON_DIFFICULTY_HEROIC)
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if (difficultyEntry->SpellID[mode] <= 0 && mode > DUNGEON_DIFFICULTY_HEROIC)
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{
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sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "GetSpellForDifficultyFromSpell: spell %u mode %u spell is NULL, using mode %u", spell->Id, mode, mode-2);
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sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "SpellMgr::GetSpellIdForDifficulty: spell %u mode %u spell is NULL, using mode %u", spellId, mode, mode - 2);
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mode -= 2;
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}
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if (SpellDiff->SpellID[mode] <= 0)
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if (difficultyEntry->SpellID[mode] <= 0)
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{
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sLog->outErrorDb("GetSpellForDifficultyFromSpell: spell %u mode %u spell is 0. Check spelldifficulty_dbc!", spell->Id, mode);
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return spell;
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sLog->outErrorDb("SpellMgr::GetSpellIdForDifficulty: spell %u mode %u spell is 0. Check spelldifficulty_dbc!", spellId, mode);
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return spellId;
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}
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SpellEntry const* newSpell = sSpellStore.LookupEntry(uint32(SpellDiff->SpellID[mode]));
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sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "SpellMgr::GetSpellIdForDifficulty: spellid for spell %u in mode %u is %d", spellId, mode, difficultyEntry->SpellID[mode]);
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return uint32(difficultyEntry->SpellID[mode]);
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}
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// Spell Difficulty data
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SpellEntry const* GetSpellForDifficultyFromSpell(SpellEntry const* spell, Unit* caster) const
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{
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uint32 newSpellId = GetSpellIdForDifficulty(spell->Id, caster);
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SpellEntry const* newSpell = sSpellStore.LookupEntry(newSpellId);
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if (!newSpell)
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{
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sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "GetSpellForDifficultyFromSpell: spell %u not found in SpellStore. Check spelldifficulty_dbc!", SpellDiff->SpellID[mode]);
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sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "SpellMgr::GetSpellForDifficultyFromSpell: spell %u not found in sSpellStore. Check spelldifficulty_dbc!", newSpellId);
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return spell;
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}
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sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "GetSpellForDifficultyFromSpell: spellid for spell %u in mode %u is %u ", spell->Id, mode, newSpell->Id);
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sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "SpellMgr::GetSpellForDifficultyFromSpell: Spell id for instance mode is %u (original %u)", newSpell->Id, spell->Id);
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return newSpell;
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}
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@@ -1353,7 +1367,7 @@ class SpellMgr
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return false;
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return true;
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}
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uint32 GetSpellDifficultyId(uint32 spellId)
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uint32 GetSpellDifficultyId(uint32 spellId) const
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{
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SpellDifficultySearcherMap::const_iterator i = mSpellDifficultySearcherMap.find(spellId);
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return i == mSpellDifficultySearcherMap.end() ? 0 : (*i).second;
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