[svn] Change MSVC project files to use multithreaded (debug) dll runtime libraries. Hopefully this will solve the problems with ACE. Original patch by Derex.

--HG--
branch : trunk
This commit is contained in:
w12x
2008-10-21 06:23:46 -05:00
parent 5e1c19e4d9
commit 63f37b8bd2
33 changed files with 296 additions and 284 deletions
+4 -4
View File
@@ -49,7 +49,7 @@
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
MinimalRebuild="false"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
RuntimeLibrary="3"
BufferSecurityCheck="true"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
@@ -119,7 +119,7 @@
AdditionalOptions="/MP"
AdditionalIncludeDirectories="..\..\dep\include\g3dlite"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
RuntimeLibrary="0"
RuntimeLibrary="2"
EnableEnhancedInstructionSet="1"
FloatingPointModel="2"
UsePrecompiledHeader="0"
@@ -193,7 +193,7 @@
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
MinimalRebuild="false"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
RuntimeLibrary="3"
EnableFunctionLevelLinking="true"
BufferSecurityCheck="true"
UsePrecompiledHeader="0"
@@ -264,7 +264,7 @@
AdditionalOptions="/MP"
AdditionalIncludeDirectories="..\..\dep\include\g3dlite"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
RuntimeLibrary="0"
RuntimeLibrary="2"
EnableEnhancedInstructionSet="0"
UsePrecompiledHeader="0"
FloatingPointModel="2"