[svn] Change MSVC project files to use multithreaded (debug) dll runtime libraries. Hopefully this will solve the problems with ACE. Original patch by Derex.
--HG-- branch : trunk
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@@ -27,7 +27,7 @@
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StringPooling="FALSE"
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MinimalRebuild="FALSE"
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BasicRuntimeChecks="3"
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RuntimeLibrary="1"
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RuntimeLibrary="3"
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RuntimeTypeInfo="TRUE"
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UsePrecompiledHeader="2"
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PrecompiledHeaderFile=".\game__$(PlatformName)_$(ConfigurationName)\game.pch"
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@@ -81,7 +81,7 @@
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AdditionalIncludeDirectories="..\..\dep\include;..\..\src\framework;..\..\src\shared;..\..\src\shared\vmap;..\..\dep\ACE_wrappers"
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PreprocessorDefinitions="WIN32;NDEBUG;_LIB"
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StringPooling="TRUE"
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RuntimeLibrary="0"
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RuntimeLibrary="2"
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EnableFunctionLevelLinking="TRUE"
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EnableEnhancedInstructionSet="1"
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RuntimeTypeInfo="TRUE"
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