*Update movement enums - thanks to Zor for info.

*Add functions for position data streaming.

--HG--
branch : trunk
This commit is contained in:
QAston
2010-08-04 14:39:45 +02:00
parent 850868c8a3
commit 6353e7dd8c
60 changed files with 428 additions and 366 deletions
@@ -134,7 +134,7 @@ struct boss_nazanAI : public ScriptedAI
BellowingRoar_Timer = 6000;
ConeOfFire_Timer = 12000;
me->RemoveUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
me->AddUnitMovementFlag(MOVEMENTFLAG_WALK_MODE);
me->AddUnitMovementFlag(MOVEMENTFLAG_WALKING);
me->GetMotionMaster()->Clear();
if (Unit* pVictim = SelectUnit(SELECT_TARGET_NEAREST,0))
me->AI()->AttackStart(pVictim);
@@ -77,7 +77,7 @@ struct boss_warchief_kargath_bladefistAI : public ScriptedAI
removeAdds();
me->SetSpeed(MOVE_RUN,2);
me->RemoveUnitMovementFlag(MOVEMENTFLAG_WALK_MODE);
me->RemoveUnitMovementFlag(MOVEMENTFLAG_WALKING);
summoned = 2;
InBlade = false;