*Update movement enums - thanks to Zor for info.
*Add functions for position data streaming. --HG-- branch : trunk
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@@ -148,7 +148,7 @@ struct instance_deadmines : public ScriptedInstance
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void MoveCreatureInside(Creature* pCreature)
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{
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pCreature->RemoveUnitMovementFlag(MOVEMENTFLAG_WALK_MODE);
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pCreature->RemoveUnitMovementFlag(MOVEMENTFLAG_WALKING);
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pCreature->GetMotionMaster()->MovePoint(0, -102.7,-655.9, pCreature->GetPositionZ());
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}
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