*(awe)some changes to triggering spell/aura effects:

*do not use original caster for trigger spell/trigger spell with value effects
 *correct caster selection for force cast/trigger spell/trigger spell with value spell effects

--HG--
branch : trunk
This commit is contained in:
QAston
2010-02-20 23:57:54 +01:00
parent 2e3f89b61f
commit 6323d7dc33
5 changed files with 45 additions and 42 deletions
+1
View File
@@ -180,6 +180,7 @@ enum SpellLinkedType
SPELL_LINK_REMOVE = 0,
};
Unit * GetTriggeredSpellCaster(SpellEntry const * spellInfo, Unit * caster, Unit * target);
SpellSpecific GetSpellSpecific(SpellEntry const * spellInfo);
AuraState GetSpellAuraState(SpellEntry const * spellInfo);