[svn] *** Source Mangos ***
*Load npc_options at server startup, use cached data at creature gossip menu init. * Also new .reload table command added *Implement npc_option localization support, also store in DB BoxText/BoxMoney/Coded * Use characters.guid instead low guid value from characters.data in charcter enum data prepering for client. * Fixed crash at .pinfo command use from console. * Fixed windows ad.exe build *Creature related code and DB cleanups. * Rename 2 creature_template fields to more clean names and related code update also. * Use enum values instead raw values for type_flags, use halper functions instead code repeating. * Move tamed pet creating code to new function. ** Small code changes to make things compliant with above changes. ** Another rev with big changes so test away. --HG-- branch : trunk
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@@ -49,6 +49,12 @@
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#include <io.h>
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#endif
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#ifdef O_LARGEFILE
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#define MPQ_FILE_OPEN_FLAGS (O_RDONLY | O_BINARY | O_LARGEFILE)
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#else
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#define MPQ_FILE_OPEN_FLAGS (O_RDONLY | O_BINARY)
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#endif
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#ifndef min
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#define min(a, b) ((a < b) ? a : b)
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#endif
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@@ -59,7 +59,7 @@ int libmpq_archive_open(mpq_archive *mpq_a, unsigned char *mpq_filename) {
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memset(mpq_a->header, 0, sizeof(mpq_header));
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/* Check if file exists and is readable */
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fd = _open((char *)mpq_filename, O_RDONLY | O_BINARY | O_LARGEFILE);
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fd = _open((char *)mpq_filename, MPQ_FILE_OPEN_FLAGS);
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if (fd == LIBMPQ_EFILE) {
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return LIBMPQ_EFILE;
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}
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