diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index c8b1abc1de..ce5a71a242 100755 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -8054,6 +8054,9 @@ bool Unit::HandleAuraProc(Unit* victim, uint32 damage, Aura* triggeredByAura, Sp if (plr->getClass() != CLASS_DEATH_KNIGHT) return false; + // can't proc from death rune use + if (rune == RUNE_DEATH) + return false; AuraEffect* aurEff = triggeredByAura->GetEffect(EFFECT_0); if (!aurEff) return false;