diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp index d4fd59e34b..d49255cff1 100644 --- a/src/server/game/Groups/Group.cpp +++ b/src/server/game/Groups/Group.cpp @@ -360,7 +360,7 @@ uint32 Group::RemoveMember(const uint64 &guid, const RemoveMethod &method) if (isLfgQueued()) sLFGMgr.Leave(NULL, this); - else if (isLFGGroup()) + else if (isLFGGroup() && !isLfgDungeonComplete()) sLFGMgr.OfferContinue(this); // remove member and change leader (if need) only if strong more 2 members _before_ member remove