*Comment out equipments changes in Nalorakk's script.

*TODO: Find the correct id.

--HG--
branch : trunk
This commit is contained in:
Anubisss
2009-11-10 20:54:22 +01:00
parent 18a960b61b
commit 625b21264d
@@ -141,7 +141,7 @@ struct TRINITY_DLL_DECL boss_nalorakkAI : public ScriptedAI
Berserk_Timer = 600000;
inBearForm = false;
m_creature->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 1, 5122);
// m_creature->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 1, 5122); // TODO: find the correct equipment id
}
void SendAttacker(Unit *pTarget)
@@ -359,7 +359,7 @@ struct TRINITY_DLL_DECL boss_nalorakkAI : public ScriptedAI
{
if (inBearForm)
{
m_creature->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 1, 5122);
// m_creature->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 1, 5122);
m_creature->MonsterYell(YELL_SHIFTEDTOTROLL, LANG_UNIVERSAL, NULL);
DoPlaySoundToSet(m_creature, SOUND_YELL_TOTROLL);
m_creature->RemoveAurasDueToSpell(SPELL_BEARFORM);
@@ -371,7 +371,7 @@ struct TRINITY_DLL_DECL boss_nalorakkAI : public ScriptedAI
}
else
{
m_creature->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 1, 0);
// m_creature->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 1, 0);
m_creature->MonsterYell(YELL_SHIFTEDTOBEAR, LANG_UNIVERSAL, NULL);
DoPlaySoundToSet(m_creature, SOUND_YELL_TOBEAR);
DoCast(m_creature, SPELL_BEARFORM, true);