Core/PacketIO: Updated query opcodes
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@@ -1031,6 +1031,9 @@ bool GameObject::IsNeverVisible() const
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if (GetGoType() == GAMEOBJECT_TYPE_SPELL_FOCUS && GetGOInfo()->spellFocus.serverOnly == 1)
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return true;
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if (!GetUInt32Value(GAMEOBJECT_DISPLAYID))
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return true;
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return false;
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}
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