* Even more restructuring of the game library.
--HG-- branch : trunk
This commit is contained in:
@@ -0,0 +1,829 @@
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/*
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* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
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*
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* Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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/// \addtogroup u2w
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/// @{
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/// \file
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#ifndef __WORLDSESSION_H
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#define __WORLDSESSION_H
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#include "Common.h"
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#include "SharedDefines.h"
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#include "AddonMgr.h"
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#include "QueryResult.h"
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#include "World.h"
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struct ItemPrototype;
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struct AuctionEntry;
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struct DeclinedName;
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struct MovementInfo;
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class Creature;
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class Item;
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class Object;
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class Player;
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class Unit;
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class GameObject;
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class WorldPacket;
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class WorldSocket;
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class QueryResult;
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class LoginQueryHolder;
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class CharacterHandler;
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struct AreaTableEntry;
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enum AccountDataType
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{
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GLOBAL_CONFIG_CACHE = 0, // 0x01 g
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PER_CHARACTER_CONFIG_CACHE = 1, // 0x02 p
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GLOBAL_BINDINGS_CACHE = 2, // 0x04 g
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PER_CHARACTER_BINDINGS_CACHE = 3, // 0x08 p
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GLOBAL_MACROS_CACHE = 4, // 0x10 g
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PER_CHARACTER_MACROS_CACHE = 5, // 0x20 p
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PER_CHARACTER_LAYOUT_CACHE = 6, // 0x40 p
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PER_CHARACTER_CHAT_CACHE = 7, // 0x80 p
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};
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#define NUM_ACCOUNT_DATA_TYPES 8
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#define GLOBAL_CACHE_MASK 0x15
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#define PER_CHARACTER_CACHE_MASK 0xEA
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struct AccountData
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{
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AccountData() : Time(0), Data("") {}
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time_t Time;
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std::string Data;
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};
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enum PartyOperation
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{
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PARTY_OP_INVITE = 0,
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PARTY_OP_UNINVITE = 1,
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PARTY_OP_LEAVE = 2,
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PARTY_OP_SWAP = 4
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};
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enum PartyResult
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{
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ERR_PARTY_RESULT_OK = 0,
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ERR_BAD_PLAYER_NAME_S = 1,
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ERR_TARGET_NOT_IN_GROUP_S = 2,
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ERR_TARGET_NOT_IN_INSTANCE_S = 3,
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ERR_GROUP_FULL = 4,
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ERR_ALREADY_IN_GROUP_S = 5,
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ERR_NOT_IN_GROUP = 6,
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ERR_NOT_LEADER = 7,
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ERR_PLAYER_WRONG_FACTION = 8,
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ERR_IGNORING_YOU_S = 9,
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ERR_LFG_PENDING = 12,
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ERR_INVITE_RESTRICTED = 13,
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ERR_GROUP_SWAP_FAILED = 14, // if (PartyOperation == PARTY_OP_SWAP) ERR_GROUP_SWAP_FAILED else ERR_INVITE_IN_COMBAT
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ERR_INVITE_UNKNOWN_REALM = 15,
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ERR_INVITE_NO_PARTY_SERVER = 16,
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ERR_INVITE_PARTY_BUSY = 17,
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ERR_PARTY_TARGET_AMBIGUOUS = 18,
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ERR_PARTY_LFG_INVITE_RAID_LOCKED = 19,
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ERR_PARTY_LFG_BOOT_LIMIT = 20,
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ERR_PARTY_LFG_BOOT_COOLDOWN_S = 21,
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ERR_PARTY_LFG_BOOT_IN_PROGRESS = 22,
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ERR_PARTY_LFG_BOOT_TOO_FEW_PLAYERS = 23,
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ERR_PARTY_LFG_BOOT_NOT_ELIGIBLE_S = 24,
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ERR_RAID_DISALLOWED_BY_LEVEL = 25,
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ERR_PARTY_LFG_BOOT_IN_COMBAT = 26,
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ERR_VOTE_KICK_REASON_NEEDED = 27,
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ERR_PARTY_LFG_BOOT_DUNGEON_COMPLETE = 28,
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ERR_PARTY_LFG_BOOT_LOOT_ROLLS = 29,
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ERR_PARTY_LFG_TELEPORT_IN_COMBAT = 30
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};
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enum ChatRestrictionType
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{
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ERR_CHAT_RESTRICTED = 0,
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ERR_CHAT_THROTTLED = 1,
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ERR_USER_SQUELCHED = 2,
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ERR_YELL_RESTRICTED = 3
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};
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/// Player session in the World
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class WorldSession
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{
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friend class CharacterHandler;
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public:
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WorldSession(uint32 id, WorldSocket *sock, AccountTypes sec, uint8 expansion, time_t mute_time, LocaleConstant locale);
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~WorldSession();
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bool PlayerLoading() const { return m_playerLoading; }
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bool PlayerLogout() const { return m_playerLogout; }
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bool PlayerLogoutWithSave() const { return m_playerLogout && m_playerSave; }
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void SizeError(WorldPacket const& packet, uint32 size) const;
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void ReadAddonsInfo(WorldPacket &data);
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void SendAddonsInfo();
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void ReadMovementInfo(WorldPacket &data, MovementInfo *mi);
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void WriteMovementInfo(WorldPacket *data, MovementInfo *mi);
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void SendPacket(WorldPacket const* packet);
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void SendNotification(const char *format,...) ATTR_PRINTF(2,3);
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void SendNotification(int32 string_id,...);
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void SendPetNameInvalid(uint32 error, const std::string& name, DeclinedName *declinedName);
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void SendPartyResult(PartyOperation operation, const std::string& member, PartyResult res);
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void SendAreaTriggerMessage(const char* Text, ...) ATTR_PRINTF(2,3);
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void SendSetPhaseShift(uint32 phaseShift);
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void SendQueryTimeResponse();
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AccountTypes GetSecurity() const { return _security; }
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uint32 GetAccountId() const { return _accountId; }
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Player* GetPlayer() const { return _player; }
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char const* GetPlayerName() const;
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void SetSecurity(AccountTypes security) { _security = security; }
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std::string const& GetRemoteAddress() { return m_Address; }
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void SetPlayer(Player *plr);
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uint8 Expansion() const { return m_expansion; }
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/// Session in auth.queue currently
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void SetInQueue(bool state) { m_inQueue = state; }
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/// Is the user engaged in a log out process?
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bool isLogingOut() const { return _logoutTime || m_playerLogout; }
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/// Engage the logout process for the user
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void LogoutRequest(time_t requestTime)
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{
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_logoutTime = requestTime;
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}
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/// Is logout cooldown expired?
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bool ShouldLogOut(time_t currTime) const
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{
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return (_logoutTime > 0 && currTime >= _logoutTime + 20);
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}
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void LogoutPlayer(bool Save);
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void KickPlayer();
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void QueuePacket(WorldPacket* new_packet);
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bool Update(uint32 diff);
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/// Handle the authentication waiting queue (to be completed)
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void SendAuthWaitQue(uint32 position);
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//void SendTestCreatureQueryOpcode(uint32 entry, uint64 guid, uint32 testvalue);
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void SendNameQueryOpcode(Player* p);
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void SendNameQueryOpcodeFromDB(uint64 guid);
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static void SendNameQueryOpcodeFromDBCallBack(QueryResult_AutoPtr result, uint32 accountId);
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void SendTrainerList(uint64 guid);
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void SendTrainerList(uint64 guid, const std::string& strTitle);
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void SendListInventory(uint64 guid);
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void SendShowBank(uint64 guid);
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void SendTabardVendorActivate(uint64 guid);
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void SendSpiritResurrect();
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void SendBindPoint(Creature* npc);
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void SendAttackStop(Unit const* enemy);
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void SendBattlegGroundList(uint64 guid, BattleGroundTypeId bgTypeId);
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void SendTradeStatus(uint32 status);
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void SendCancelTrade();
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void SendStablePet(uint64 guid);
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void SendPetitionQueryOpcode(uint64 petitionguid);
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void SendUpdateTrade();
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//pet
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void SendPetNameQuery(uint64 guid, uint32 petnumber);
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// Account Data
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AccountData *GetAccountData(AccountDataType type) { return &m_accountData[type]; }
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void SetAccountData(AccountDataType type, time_t time_, std::string data);
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void SendAccountDataTimes(uint32 mask);
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void LoadGlobalAccountData();
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void LoadAccountData(QueryResult_AutoPtr result, uint32 mask);
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void LoadTutorialsData();
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void SendTutorialsData();
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void SaveTutorialsData();
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uint32 GetTutorialInt(uint32 intId)
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{
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return m_Tutorials[intId];
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}
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void SetTutorialInt(uint32 intId, uint32 value)
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{
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if (m_Tutorials[intId] != value)
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{
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m_Tutorials[intId] = value;
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m_TutorialsChanged = true;
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}
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}
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//used with item_page table
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bool SendItemInfo(uint32 itemid, WorldPacket data);
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//auction
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void SendAuctionHello(uint64 guid, Creature * unit);
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void SendAuctionCommandResult(uint32 auctionId, uint32 Action, uint32 ErrorCode, uint32 bidError = 0);
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void SendAuctionBidderNotification(uint32 location, uint32 auctionId, uint64 bidder, uint32 bidSum, uint32 diff, uint32 item_template);
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void SendAuctionOwnerNotification(AuctionEntry * auction);
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void SendAuctionOutbiddedMail(AuctionEntry * auction, uint32 newPrice);
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void SendAuctionCancelledToBidderMail(AuctionEntry* auction);
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//Item Enchantment
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void SendEnchantmentLog(uint64 Target, uint64 Caster,uint32 ItemID,uint32 SpellID);
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void SendItemEnchantTimeUpdate(uint64 Playerguid, uint64 Itemguid,uint32 slot,uint32 Duration);
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//Taxi
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void SendTaxiStatus(uint64 guid);
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void SendTaxiMenu(Creature* unit);
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void SendDoFlight(uint32 mountDisplayId, uint32 path, uint32 pathNode = 0);
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bool SendLearnNewTaxiNode(Creature* unit);
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// Guild/Arena Team
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void SendGuildCommandResult(uint32 typecmd, const std::string& str, uint32 cmdresult);
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void SendArenaTeamCommandResult(uint32 team_action, const std::string& team, const std::string& player, uint32 error_id);
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void SendNotInArenaTeamPacket(uint8 type);
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void SendPetitionShowList(uint64 guid);
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void SendSaveGuildEmblem(uint32 msg);
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// Looking For Group
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// TRUE values set by client sending CMSG_LFG_SET_AUTOJOIN and CMSG_LFM_CLEAR_AUTOFILL before player login
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bool LookingForGroup_auto_join;
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bool LookingForGroup_auto_add;
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void BuildPartyMemberStatsChangedPacket(Player *player, WorldPacket *data);
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void DoLootRelease(uint64 lguid);
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// Account mute time
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time_t m_muteTime;
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// Locales
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LocaleConstant GetSessionDbcLocale() const { return m_sessionDbcLocale; }
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int GetSessionDbLocaleIndex() const { return m_sessionDbLocaleIndex; }
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const char *GetTrinityString(int32 entry) const;
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uint32 GetLatency() const { return m_latency; }
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void SetLatency(uint32 latency) { m_latency = latency; }
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uint32 getDialogStatus(Player *pPlayer, Object* questgiver, uint32 defstatus);
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|
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time_t m_timeOutTime;
|
||||
void UpdateTimeOutTime(uint32 diff)
|
||||
{
|
||||
if (diff > m_timeOutTime)
|
||||
m_timeOutTime = 0;
|
||||
else
|
||||
m_timeOutTime -= diff;
|
||||
}
|
||||
void ResetTimeOutTime()
|
||||
{
|
||||
m_timeOutTime = sWorld.getConfig(CONFIG_SOCKET_TIMEOUTTIME);
|
||||
}
|
||||
bool IsConnectionIdle() const
|
||||
{
|
||||
if (m_timeOutTime <= 0 && !m_inQueue)
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
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||||
public: // opcodes handlers
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||||
|
||||
void Handle_NULL(WorldPacket& recvPacket); // not used
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||||
void Handle_EarlyProccess(WorldPacket& recvPacket);// just mark packets processed in WorldSocket::OnRead
|
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void Handle_ServerSide(WorldPacket& recvPacket); // sever side only, can't be accepted from client
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||||
void Handle_Deprecated(WorldPacket& recvPacket); // never used anymore by client
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||||
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||||
void HandleCharEnumOpcode(WorldPacket& recvPacket);
|
||||
void HandleCharDeleteOpcode(WorldPacket& recvPacket);
|
||||
void HandleCharCreateOpcode(WorldPacket& recvPacket);
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void HandlePlayerLoginOpcode(WorldPacket& recvPacket);
|
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void HandleCharEnum(QueryResult_AutoPtr result);
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void HandlePlayerLogin(LoginQueryHolder * holder);
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// played time
|
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void HandlePlayedTime(WorldPacket& recvPacket);
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||||
|
||||
// new
|
||||
void HandleMoveUnRootAck(WorldPacket& recvPacket);
|
||||
void HandleMoveRootAck(WorldPacket& recvPacket);
|
||||
void HandleLookingForGroup(WorldPacket& recvPacket);
|
||||
|
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// new inspect
|
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void HandleInspectOpcode(WorldPacket& recvPacket);
|
||||
|
||||
// new party stats
|
||||
void HandleInspectHonorStatsOpcode(WorldPacket& recvPacket);
|
||||
|
||||
void HandleMoveWaterWalkAck(WorldPacket& recvPacket);
|
||||
void HandleFeatherFallAck(WorldPacket &recv_data);
|
||||
|
||||
void HandleMoveHoverAck(WorldPacket & recv_data);
|
||||
|
||||
void HandleMountSpecialAnimOpcode(WorldPacket &recvdata);
|
||||
|
||||
// character view
|
||||
void HandleShowingHelmOpcode(WorldPacket& recv_data);
|
||||
void HandleShowingCloakOpcode(WorldPacket& recv_data);
|
||||
|
||||
// repair
|
||||
void HandleRepairItemOpcode(WorldPacket& recvPacket);
|
||||
|
||||
// Knockback
|
||||
void HandleMoveKnockBackAck(WorldPacket& recvPacket);
|
||||
|
||||
void HandleMoveTeleportAck(WorldPacket& recvPacket);
|
||||
void HandleForceSpeedChangeAck(WorldPacket & recv_data);
|
||||
|
||||
void HandlePingOpcode(WorldPacket& recvPacket);
|
||||
void HandleAuthSessionOpcode(WorldPacket& recvPacket);
|
||||
void HandleRepopRequestOpcode(WorldPacket& recvPacket);
|
||||
void HandleAutostoreLootItemOpcode(WorldPacket& recvPacket);
|
||||
void HandleLootMoneyOpcode(WorldPacket& recvPacket);
|
||||
void HandleLootOpcode(WorldPacket& recvPacket);
|
||||
void HandleLootReleaseOpcode(WorldPacket& recvPacket);
|
||||
void HandleLootMasterGiveOpcode(WorldPacket& recvPacket);
|
||||
void HandleWhoOpcode(WorldPacket& recvPacket);
|
||||
void HandleLogoutRequestOpcode(WorldPacket& recvPacket);
|
||||
void HandlePlayerLogoutOpcode(WorldPacket& recvPacket);
|
||||
void HandleLogoutCancelOpcode(WorldPacket& recvPacket);
|
||||
|
||||
// GM Ticket opcodes
|
||||
void HandleGMTicketCreateOpcode(WorldPacket& recvPacket);
|
||||
void HandleGMTicketUpdateOpcode(WorldPacket& recvPacket);
|
||||
void HandleGMTicketDeleteOpcode(WorldPacket& recvPacket);
|
||||
void HandleGMTicketGetTicketOpcode(WorldPacket& recvPacket);
|
||||
void HandleGMTicketSystemStatusOpcode(WorldPacket& recvPacket);
|
||||
void SendGMTicketGetTicket(uint32 status, char const* text);
|
||||
|
||||
//void HandleGMSurveySubmit(WorldPacket& recvPacket);
|
||||
|
||||
void HandleTogglePvP(WorldPacket& recvPacket);
|
||||
|
||||
void HandleZoneUpdateOpcode(WorldPacket& recvPacket);
|
||||
void HandleSetTargetOpcode(WorldPacket& recvPacket);
|
||||
void HandleSetSelectionOpcode(WorldPacket& recvPacket);
|
||||
void HandleStandStateChangeOpcode(WorldPacket& recvPacket);
|
||||
void HandleEmoteOpcode(WorldPacket& recvPacket);
|
||||
void HandleContactListOpcode(WorldPacket& recvPacket);
|
||||
void HandleAddFriendOpcode(WorldPacket& recvPacket);
|
||||
static void HandleAddFriendOpcodeCallBack(QueryResult_AutoPtr result, uint32 accountId, std::string friendNote);
|
||||
void HandleDelFriendOpcode(WorldPacket& recvPacket);
|
||||
void HandleAddIgnoreOpcode(WorldPacket& recvPacket);
|
||||
static void HandleAddIgnoreOpcodeCallBack(QueryResult_AutoPtr result, uint32 accountId);
|
||||
void HandleDelIgnoreOpcode(WorldPacket& recvPacket);
|
||||
void HandleSetContactNotesOpcode(WorldPacket& recvPacket);
|
||||
void HandleBugOpcode(WorldPacket& recvPacket);
|
||||
void HandleSetAmmoOpcode(WorldPacket& recvPacket);
|
||||
void HandleItemNameQueryOpcode(WorldPacket& recvPacket);
|
||||
|
||||
void HandleAreaTriggerOpcode(WorldPacket& recvPacket);
|
||||
|
||||
void HandleSetFactionAtWar(WorldPacket & recv_data);
|
||||
void HandleSetFactionCheat(WorldPacket & recv_data);
|
||||
void HandleSetWatchedFactionOpcode(WorldPacket & recv_data);
|
||||
void HandleSetFactionInactiveOpcode(WorldPacket & recv_data);
|
||||
|
||||
void HandleUpdateAccountData(WorldPacket& recvPacket);
|
||||
void HandleRequestAccountData(WorldPacket& recvPacket);
|
||||
void HandleSetActionButtonOpcode(WorldPacket& recvPacket);
|
||||
|
||||
void HandleGameObjectUseOpcode(WorldPacket& recPacket);
|
||||
void HandleMeetingStoneInfo(WorldPacket& recPacket);
|
||||
void HandleGameobjectReportUse(WorldPacket& recvPacket);
|
||||
|
||||
void HandleNameQueryOpcode(WorldPacket& recvPacket);
|
||||
|
||||
void HandleQueryTimeOpcode(WorldPacket& recvPacket);
|
||||
|
||||
void HandleCreatureQueryOpcode(WorldPacket& recvPacket);
|
||||
|
||||
void HandleGameObjectQueryOpcode(WorldPacket& recvPacket);
|
||||
|
||||
void HandleMoveWorldportAckOpcode(WorldPacket& recvPacket);
|
||||
void HandleMoveWorldportAckOpcode(); // for server-side calls
|
||||
|
||||
void HandleMovementOpcodes(WorldPacket& recvPacket);
|
||||
void HandleSetActiveMoverOpcode(WorldPacket &recv_data);
|
||||
void HandleMoveNotActiveMover(WorldPacket &recv_data);
|
||||
void HandleDismissControlledVehicle(WorldPacket &recv_data);
|
||||
void HandleRequestVehicleExit(WorldPacket &recv_data);
|
||||
void HandleChangeSeatsOnControlledVehicle(WorldPacket &recv_data);
|
||||
void HandleMoveTimeSkippedOpcode(WorldPacket &recv_data);
|
||||
|
||||
void HandleRequestRaidInfoOpcode(WorldPacket & recv_data);
|
||||
|
||||
void HandleBattlefieldStatusOpcode(WorldPacket &recv_data);
|
||||
void HandleBattleMasterHelloOpcode(WorldPacket &recv_data);
|
||||
|
||||
void HandleGroupInviteOpcode(WorldPacket& recvPacket);
|
||||
//void HandleGroupCancelOpcode(WorldPacket& recvPacket);
|
||||
void HandleGroupAcceptOpcode(WorldPacket& recvPacket);
|
||||
void HandleGroupDeclineOpcode(WorldPacket& recvPacket);
|
||||
void HandleGroupUninviteOpcode(WorldPacket& recvPacket);
|
||||
void HandleGroupUninviteGuidOpcode(WorldPacket& recvPacket);
|
||||
void HandleGroupSetLeaderOpcode(WorldPacket& recvPacket);
|
||||
void HandleGroupDisbandOpcode(WorldPacket& recvPacket);
|
||||
void HandleOptOutOfLootOpcode(WorldPacket &recv_data);
|
||||
void HandleLootMethodOpcode(WorldPacket& recvPacket);
|
||||
void HandleLootRoll(WorldPacket &recv_data);
|
||||
void HandleRequestPartyMemberStatsOpcode(WorldPacket &recv_data);
|
||||
void HandleRaidTargetUpdateOpcode(WorldPacket & recv_data);
|
||||
void HandleRaidReadyCheckOpcode(WorldPacket & recv_data);
|
||||
void HandleRaidReadyCheckFinishedOpcode(WorldPacket & recv_data);
|
||||
void HandleGroupRaidConvertOpcode(WorldPacket & recv_data);
|
||||
void HandleGroupChangeSubGroupOpcode(WorldPacket & recv_data);
|
||||
void HandleGroupAssistantLeaderOpcode(WorldPacket & recv_data);
|
||||
void HandlePartyAssignmentOpcode(WorldPacket & recv_data);
|
||||
|
||||
void HandlePetitionBuyOpcode(WorldPacket& recv_data);
|
||||
void HandlePetitionShowSignOpcode(WorldPacket& recv_data);
|
||||
void HandlePetitionQueryOpcode(WorldPacket& recv_data);
|
||||
void HandlePetitionRenameOpcode(WorldPacket& recv_data);
|
||||
void HandlePetitionSignOpcode(WorldPacket& recv_data);
|
||||
void HandlePetitionDeclineOpcode(WorldPacket& recv_data);
|
||||
void HandleOfferPetitionOpcode(WorldPacket& recv_data);
|
||||
void HandleTurnInPetitionOpcode(WorldPacket& recv_data);
|
||||
|
||||
void HandleGuildQueryOpcode(WorldPacket& recvPacket);
|
||||
void HandleGuildCreateOpcode(WorldPacket& recvPacket);
|
||||
void HandleGuildInviteOpcode(WorldPacket& recvPacket);
|
||||
void HandleGuildRemoveOpcode(WorldPacket& recvPacket);
|
||||
void HandleGuildAcceptOpcode(WorldPacket& recvPacket);
|
||||
void HandleGuildDeclineOpcode(WorldPacket& recvPacket);
|
||||
void HandleGuildInfoOpcode(WorldPacket& recvPacket);
|
||||
void HandleGuildEventLogQueryOpcode(WorldPacket& recvPacket);
|
||||
void HandleGuildRosterOpcode(WorldPacket& recvPacket);
|
||||
void HandleGuildPromoteOpcode(WorldPacket& recvPacket);
|
||||
void HandleGuildDemoteOpcode(WorldPacket& recvPacket);
|
||||
void HandleGuildLeaveOpcode(WorldPacket& recvPacket);
|
||||
void HandleGuildDisbandOpcode(WorldPacket& recvPacket);
|
||||
void HandleGuildLeaderOpcode(WorldPacket& recvPacket);
|
||||
void HandleGuildMOTDOpcode(WorldPacket& recvPacket);
|
||||
void HandleGuildSetPublicNoteOpcode(WorldPacket& recvPacket);
|
||||
void HandleGuildSetOfficerNoteOpcode(WorldPacket& recvPacket);
|
||||
void HandleGuildRankOpcode(WorldPacket& recvPacket);
|
||||
void HandleGuildAddRankOpcode(WorldPacket& recvPacket);
|
||||
void HandleGuildDelRankOpcode(WorldPacket& recvPacket);
|
||||
void HandleGuildChangeInfoTextOpcode(WorldPacket& recvPacket);
|
||||
void HandleSaveGuildEmblemOpcode(WorldPacket& recvPacket);
|
||||
|
||||
void HandleTaxiNodeStatusQueryOpcode(WorldPacket& recvPacket);
|
||||
void HandleTaxiQueryAvailableNodes(WorldPacket& recvPacket);
|
||||
void HandleActivateTaxiOpcode(WorldPacket& recvPacket);
|
||||
void HandleActivateTaxiExpressOpcode(WorldPacket& recvPacket);
|
||||
void HandleMoveSplineDoneOpcode(WorldPacket& recvPacket);
|
||||
|
||||
void HandleTabardVendorActivateOpcode(WorldPacket& recvPacket);
|
||||
void HandleBankerActivateOpcode(WorldPacket& recvPacket);
|
||||
void HandleBuyBankSlotOpcode(WorldPacket& recvPacket);
|
||||
void HandleTrainerListOpcode(WorldPacket& recvPacket);
|
||||
void HandleTrainerBuySpellOpcode(WorldPacket& recvPacket);
|
||||
void HandlePetitionShowListOpcode(WorldPacket& recvPacket);
|
||||
void HandleGossipHelloOpcode(WorldPacket& recvPacket);
|
||||
void HandleGossipSelectOptionOpcode(WorldPacket& recvPacket);
|
||||
void HandleSpiritHealerActivateOpcode(WorldPacket& recvPacket);
|
||||
void HandleNpcTextQueryOpcode(WorldPacket& recvPacket);
|
||||
void HandleBinderActivateOpcode(WorldPacket& recvPacket);
|
||||
void HandleListStabledPetsOpcode(WorldPacket& recvPacket);
|
||||
void HandleStablePet(WorldPacket& recvPacket);
|
||||
void HandleUnstablePet(WorldPacket& recvPacket);
|
||||
void HandleBuyStableSlot(WorldPacket& recvPacket);
|
||||
void HandleStableRevivePet(WorldPacket& recvPacket);
|
||||
void HandleStableSwapPet(WorldPacket& recvPacket);
|
||||
|
||||
void HandleDuelAcceptedOpcode(WorldPacket& recvPacket);
|
||||
void HandleDuelCancelledOpcode(WorldPacket& recvPacket);
|
||||
|
||||
void HandleAcceptTradeOpcode(WorldPacket& recvPacket);
|
||||
void HandleBeginTradeOpcode(WorldPacket& recvPacket);
|
||||
void HandleBusyTradeOpcode(WorldPacket& recvPacket);
|
||||
void HandleCancelTradeOpcode(WorldPacket& recvPacket);
|
||||
void HandleClearTradeItemOpcode(WorldPacket& recvPacket);
|
||||
void HandleIgnoreTradeOpcode(WorldPacket& recvPacket);
|
||||
void HandleInitiateTradeOpcode(WorldPacket& recvPacket);
|
||||
void HandleSetTradeGoldOpcode(WorldPacket& recvPacket);
|
||||
void HandleSetTradeItemOpcode(WorldPacket& recvPacket);
|
||||
void HandleUnacceptTradeOpcode(WorldPacket& recvPacket);
|
||||
|
||||
void HandleAuctionHelloOpcode(WorldPacket& recvPacket);
|
||||
void HandleAuctionListItems(WorldPacket & recv_data);
|
||||
void HandleAuctionListBidderItems(WorldPacket & recv_data);
|
||||
void HandleAuctionSellItem(WorldPacket & recv_data);
|
||||
void HandleAuctionRemoveItem(WorldPacket & recv_data);
|
||||
void HandleAuctionListOwnerItems(WorldPacket & recv_data);
|
||||
void HandleAuctionPlaceBid(WorldPacket & recv_data);
|
||||
void HandleAuctionListPendingSales(WorldPacket & recv_data);
|
||||
|
||||
void HandleGetMailList(WorldPacket & recv_data);
|
||||
void HandleSendMail(WorldPacket & recv_data);
|
||||
void HandleMailTakeMoney(WorldPacket & recv_data);
|
||||
void HandleMailTakeItem(WorldPacket & recv_data);
|
||||
void HandleMailMarkAsRead(WorldPacket & recv_data);
|
||||
void HandleMailReturnToSender(WorldPacket & recv_data);
|
||||
void HandleMailDelete(WorldPacket & recv_data);
|
||||
void HandleItemTextQuery(WorldPacket & recv_data);
|
||||
void HandleMailCreateTextItem(WorldPacket & recv_data);
|
||||
void HandleQueryNextMailTime(WorldPacket & recv_data);
|
||||
void HandleCancelChanneling(WorldPacket & recv_data);
|
||||
|
||||
void SendItemPageInfo(ItemPrototype *itemProto);
|
||||
void HandleSplitItemOpcode(WorldPacket& recvPacket);
|
||||
void HandleSwapInvItemOpcode(WorldPacket& recvPacket);
|
||||
void HandleDestroyItemOpcode(WorldPacket& recvPacket);
|
||||
void HandleAutoEquipItemOpcode(WorldPacket& recvPacket);
|
||||
void HandleItemQuerySingleOpcode(WorldPacket& recvPacket);
|
||||
void HandleSellItemOpcode(WorldPacket& recvPacket);
|
||||
void HandleBuyItemInSlotOpcode(WorldPacket& recvPacket);
|
||||
void HandleBuyItemOpcode(WorldPacket& recvPacket);
|
||||
void HandleListInventoryOpcode(WorldPacket& recvPacket);
|
||||
void HandleAutoStoreBagItemOpcode(WorldPacket& recvPacket);
|
||||
void HandleReadItem(WorldPacket& recvPacket);
|
||||
void HandleAutoEquipItemSlotOpcode(WorldPacket & recvPacket);
|
||||
void HandleSwapItem(WorldPacket & recvPacket);
|
||||
void HandleBuybackItem(WorldPacket & recvPacket);
|
||||
void HandleAutoBankItemOpcode(WorldPacket& recvPacket);
|
||||
void HandleAutoStoreBankItemOpcode(WorldPacket& recvPacket);
|
||||
void HandleWrapItemOpcode(WorldPacket& recvPacket);
|
||||
|
||||
void HandleAttackSwingOpcode(WorldPacket& recvPacket);
|
||||
void HandleAttackStopOpcode(WorldPacket& recvPacket);
|
||||
void HandleSetSheathedOpcode(WorldPacket& recvPacket);
|
||||
|
||||
void HandleUseItemOpcode(WorldPacket& recvPacket);
|
||||
void HandleOpenItemOpcode(WorldPacket& recvPacket);
|
||||
void HandleCastSpellOpcode(WorldPacket& recvPacket);
|
||||
void HandleCancelCastOpcode(WorldPacket& recvPacket);
|
||||
void HandleCancelAuraOpcode(WorldPacket& recvPacket);
|
||||
void HandleCancelGrowthAuraOpcode(WorldPacket& recvPacket);
|
||||
void HandleCancelAutoRepeatSpellOpcode(WorldPacket& recvPacket);
|
||||
|
||||
void HandleLearnTalentOpcode(WorldPacket& recvPacket);
|
||||
void HandleLearnPreviewTalents(WorldPacket& recvPacket);
|
||||
void HandleTalentWipeConfirmOpcode(WorldPacket& recvPacket);
|
||||
void HandleUnlearnSkillOpcode(WorldPacket& recvPacket);
|
||||
|
||||
void HandleQuestgiverStatusQueryOpcode(WorldPacket& recvPacket);
|
||||
void HandleQuestgiverStatusMultipleQuery(WorldPacket& recvPacket);
|
||||
void HandleQuestgiverHelloOpcode(WorldPacket& recvPacket);
|
||||
void HandleQuestgiverAcceptQuestOpcode(WorldPacket& recvPacket);
|
||||
void HandleQuestgiverQueryQuestOpcode(WorldPacket& recvPacket);
|
||||
void HandleQuestgiverChooseRewardOpcode(WorldPacket& recvPacket);
|
||||
void HandleQuestgiverRequestRewardOpcode(WorldPacket& recvPacket);
|
||||
void HandleQuestQueryOpcode(WorldPacket& recvPacket);
|
||||
void HandleQuestgiverCancel(WorldPacket& recv_data);
|
||||
void HandleQuestLogSwapQuest(WorldPacket& recv_data);
|
||||
void HandleQuestLogRemoveQuest(WorldPacket& recv_data);
|
||||
void HandleQuestConfirmAccept(WorldPacket& recv_data);
|
||||
void HandleQuestgiverCompleteQuest(WorldPacket& recv_data);
|
||||
void HandleQuestgiverQuestAutoLaunch(WorldPacket& recvPacket);
|
||||
void HandlePushQuestToParty(WorldPacket& recvPacket);
|
||||
void HandleQuestPushResult(WorldPacket& recvPacket);
|
||||
|
||||
bool processChatmessageFurtherAfterSecurityChecks(std::string&, uint32);
|
||||
void HandleMessagechatOpcode(WorldPacket& recvPacket);
|
||||
void SendPlayerNotFoundNotice(std::string name);
|
||||
void SendPlayerAmbiguousNotice(std::string name);
|
||||
void SendWrongFactionNotice();
|
||||
void SendChatRestrictedNotice(ChatRestrictionType restriction);
|
||||
void HandleTextEmoteOpcode(WorldPacket& recvPacket);
|
||||
void HandleChatIgnoredOpcode(WorldPacket& recvPacket);
|
||||
|
||||
void HandleReclaimCorpseOpcode(WorldPacket& recvPacket);
|
||||
void HandleCorpseQueryOpcode(WorldPacket& recvPacket);
|
||||
void HandleCorpseMapPositionQuery(WorldPacket& recvPacket);
|
||||
void HandleResurrectResponseOpcode(WorldPacket& recvPacket);
|
||||
void HandleSummonResponseOpcode(WorldPacket& recv_data);
|
||||
|
||||
void HandleJoinChannel(WorldPacket& recvPacket);
|
||||
void HandleLeaveChannel(WorldPacket& recvPacket);
|
||||
void HandleChannelList(WorldPacket& recvPacket);
|
||||
void HandleChannelPassword(WorldPacket& recvPacket);
|
||||
void HandleChannelSetOwner(WorldPacket& recvPacket);
|
||||
void HandleChannelOwner(WorldPacket& recvPacket);
|
||||
void HandleChannelModerator(WorldPacket& recvPacket);
|
||||
void HandleChannelUnmoderator(WorldPacket& recvPacket);
|
||||
void HandleChannelMute(WorldPacket& recvPacket);
|
||||
void HandleChannelUnmute(WorldPacket& recvPacket);
|
||||
void HandleChannelInvite(WorldPacket& recvPacket);
|
||||
void HandleChannelKick(WorldPacket& recvPacket);
|
||||
void HandleChannelBan(WorldPacket& recvPacket);
|
||||
void HandleChannelUnban(WorldPacket& recvPacket);
|
||||
void HandleChannelAnnouncements(WorldPacket& recvPacket);
|
||||
void HandleChannelModerate(WorldPacket& recvPacket);
|
||||
void HandleChannelDeclineInvite(WorldPacket& recvPacket);
|
||||
void HandleChannelDisplayListQuery(WorldPacket& recvPacket);
|
||||
void HandleGetChannelMemberCount(WorldPacket& recvPacket);
|
||||
void HandleSetChannelWatch(WorldPacket& recvPacket);
|
||||
|
||||
void HandleCompleteCinematic(WorldPacket& recvPacket);
|
||||
void HandleNextCinematicCamera(WorldPacket& recvPacket);
|
||||
|
||||
void HandlePageQuerySkippedOpcode(WorldPacket& recvPacket);
|
||||
void HandlePageTextQueryOpcode(WorldPacket& recvPacket);
|
||||
|
||||
void HandleTutorialFlag (WorldPacket & recv_data);
|
||||
void HandleTutorialClear(WorldPacket & recv_data);
|
||||
void HandleTutorialReset(WorldPacket & recv_data);
|
||||
|
||||
//Pet
|
||||
void HandlePetAction(WorldPacket & recv_data);
|
||||
void HandlePetActionHelper(Unit *pet, uint64 guid1, uint16 spellid, uint16 flag, uint64 guid2);
|
||||
void HandlePetNameQuery(WorldPacket & recv_data);
|
||||
void HandlePetSetAction(WorldPacket & recv_data);
|
||||
void HandlePetAbandon(WorldPacket & recv_data);
|
||||
void HandlePetRename(WorldPacket & recv_data);
|
||||
void HandlePetCancelAuraOpcode(WorldPacket& recvPacket);
|
||||
void HandlePetUnlearnOpcode(WorldPacket& recvPacket);
|
||||
void HandlePetSpellAutocastOpcode(WorldPacket& recvPacket);
|
||||
void HandlePetCastSpellOpcode(WorldPacket& recvPacket);
|
||||
void HandlePetLearnTalent(WorldPacket& recvPacket);
|
||||
void HandleLearnPreviewTalentsPet(WorldPacket& recvPacket);
|
||||
|
||||
void HandleSetActionBarToggles(WorldPacket& recv_data);
|
||||
|
||||
void HandleCharRenameOpcode(WorldPacket& recv_data);
|
||||
static void HandleChangePlayerNameOpcodeCallBack(QueryResult_AutoPtr result, uint32 accountId, std::string newname);
|
||||
void HandleSetPlayerDeclinedNames(WorldPacket& recv_data);
|
||||
|
||||
void HandleTotemDestroyed(WorldPacket& recv_data);
|
||||
void HandleDismissCritter(WorldPacket& recv_data);
|
||||
|
||||
//BattleGround
|
||||
void HandleBattlemasterHelloOpcode(WorldPacket &recv_data);
|
||||
void HandleBattlemasterJoinOpcode(WorldPacket &recv_data);
|
||||
void HandleBattleGroundPlayerPositionsOpcode(WorldPacket& recv_data);
|
||||
void HandlePVPLogDataOpcode(WorldPacket &recv_data);
|
||||
void HandleBattleFieldPortOpcode(WorldPacket &recv_data);
|
||||
void HandleBattlefieldListOpcode(WorldPacket &recv_data);
|
||||
void HandleLeaveBattlefieldOpcode(WorldPacket &recv_data);
|
||||
void HandleBattlemasterJoinArena(WorldPacket &recv_data);
|
||||
void HandleReportPvPAFK(WorldPacket &recv_data);
|
||||
|
||||
void HandleWardenDataOpcode(WorldPacket& recv_data);
|
||||
void HandleWorldTeleportOpcode(WorldPacket& recv_data);
|
||||
void HandleMinimapPingOpcode(WorldPacket& recv_data);
|
||||
void HandleRandomRollOpcode(WorldPacket& recv_data);
|
||||
void HandleFarSightOpcode(WorldPacket& recv_data);
|
||||
void HandleSetDungeonDifficultyOpcode(WorldPacket& recv_data);
|
||||
void HandleSetRaidDifficultyOpcode(WorldPacket& recv_data);
|
||||
void HandleMoveSetCanFlyAckOpcode(WorldPacket& recv_data);
|
||||
void HandleSetTitleOpcode(WorldPacket& recv_data);
|
||||
void HandleRealmSplitOpcode(WorldPacket& recv_data);
|
||||
void HandleTimeSyncResp(WorldPacket& recv_data);
|
||||
void HandleWhoisOpcode(WorldPacket& recv_data);
|
||||
void HandleResetInstancesOpcode(WorldPacket& recv_data);
|
||||
|
||||
// Looking for Dungeon/Raid
|
||||
void HandleSetLfgCommentOpcode(WorldPacket & recv_data);
|
||||
void HandleLfgPlayerLockInfoRequestOpcode(WorldPacket& recv_data);
|
||||
void HandleLfgPartyLockInfoRequestOpcode(WorldPacket& recv_data);
|
||||
void HandleLfgJoinOpcode(WorldPacket &recv_data);
|
||||
void HandleLfgLeaveOpcode(WorldPacket & /*recv_data*/);
|
||||
void HandleLfgSetRolesOpcode(WorldPacket &recv_data);
|
||||
void SendLfgUpdatePlayer(uint8 updateType);
|
||||
void SendLfgUpdateParty(uint8 updateType);
|
||||
void SendLfgRoleChosen(uint64 guid, uint8 roles);
|
||||
void SendLfgUpdateSearch(bool update);
|
||||
void SendLfgJoinResult(uint8 checkResult, uint8 checkValue);
|
||||
void SendLfgQueueStatus(uint32 dungeon, int32 waitTime, int32 avgWaitTime, int32 waitTimeTanks, int32 waitTimeHealer, int32 waitTimeDps, uint32 queuedTime, uint8 tanks, uint8 healers, uint8 dps);
|
||||
|
||||
// Arena Team
|
||||
void HandleInspectArenaTeamsOpcode(WorldPacket& recv_data);
|
||||
void HandleArenaTeamQueryOpcode(WorldPacket& recv_data);
|
||||
void HandleArenaTeamRosterOpcode(WorldPacket& recv_data);
|
||||
void HandleArenaTeamInviteOpcode(WorldPacket& recv_data);
|
||||
void HandleArenaTeamAcceptOpcode(WorldPacket& recv_data);
|
||||
void HandleArenaTeamDeclineOpcode(WorldPacket& recv_data);
|
||||
void HandleArenaTeamLeaveOpcode(WorldPacket& recv_data);
|
||||
void HandleArenaTeamRemoveOpcode(WorldPacket& recv_data);
|
||||
void HandleArenaTeamDisbandOpcode(WorldPacket& recv_data);
|
||||
void HandleArenaTeamLeaderOpcode(WorldPacket& recv_data);
|
||||
|
||||
void HandleAreaSpiritHealerQueryOpcode(WorldPacket& recv_data);
|
||||
void HandleAreaSpiritHealerQueueOpcode(WorldPacket& recv_data);
|
||||
void HandleCancelMountAuraOpcode(WorldPacket& recv_data);
|
||||
void HandleSelfResOpcode(WorldPacket& recv_data);
|
||||
void HandleComplainOpcode(WorldPacket& recv_data);
|
||||
void HandleRequestPetInfoOpcode(WorldPacket& recv_data);
|
||||
|
||||
// Socket gem
|
||||
void HandleSocketOpcode(WorldPacket& recv_data);
|
||||
|
||||
void HandleCancelTempEnchantmentOpcode(WorldPacket& recv_data);
|
||||
|
||||
void HandleItemRefundInfoRequest(WorldPacket& recv_data);
|
||||
void HandleItemRefund(WorldPacket& recv_data);
|
||||
|
||||
void HandleChannelVoiceOnOpcode(WorldPacket & recv_data);
|
||||
void HandleVoiceSessionEnableOpcode(WorldPacket& recv_data);
|
||||
void HandleSetActiveVoiceChannel(WorldPacket& recv_data);
|
||||
void HandleSetTaxiBenchmarkOpcode(WorldPacket& recv_data);
|
||||
|
||||
// Guild Bank
|
||||
void HandleGuildPermissions(WorldPacket& recv_data);
|
||||
void HandleGuildBankMoneyWithdrawn(WorldPacket& recv_data);
|
||||
void HandleGuildBankerActivate(WorldPacket& recv_data);
|
||||
void HandleGuildBankQueryTab(WorldPacket& recv_data);
|
||||
void HandleGuildBankLogQuery(WorldPacket& recv_data);
|
||||
void HandleGuildBankDepositMoney(WorldPacket& recv_data);
|
||||
void HandleGuildBankWithdrawMoney(WorldPacket& recv_data);
|
||||
void HandleGuildBankSwapItems(WorldPacket& recv_data);
|
||||
|
||||
void HandleGuildBankUpdateTab(WorldPacket& recv_data);
|
||||
void HandleGuildBankBuyTab(WorldPacket& recv_data);
|
||||
void HandleQueryGuildBankTabText(WorldPacket& recv_data);
|
||||
void HandleSetGuildBankTabText(WorldPacket& recv_data);
|
||||
|
||||
// Calendar
|
||||
void HandleCalendarGetCalendar(WorldPacket& recv_data);
|
||||
void HandleCalendarGetEvent(WorldPacket& recv_data);
|
||||
void HandleCalendarGuildFilter(WorldPacket& recv_data);
|
||||
void HandleCalendarArenaTeam(WorldPacket& recv_data);
|
||||
void HandleCalendarAddEvent(WorldPacket& recv_data);
|
||||
void HandleCalendarUpdateEvent(WorldPacket& recv_data);
|
||||
void HandleCalendarRemoveEvent(WorldPacket& recv_data);
|
||||
void HandleCalendarCopyEvent(WorldPacket& recv_data);
|
||||
void HandleCalendarEventInvite(WorldPacket& recv_data);
|
||||
void HandleCalendarEventRsvp(WorldPacket& recv_data);
|
||||
void HandleCalendarEventRemoveInvite(WorldPacket& recv_data);
|
||||
void HandleCalendarEventStatus(WorldPacket& recv_data);
|
||||
void HandleCalendarEventModeratorStatus(WorldPacket& recv_data);
|
||||
void HandleCalendarComplain(WorldPacket& recv_data);
|
||||
void HandleCalendarGetNumPending(WorldPacket& recv_data);
|
||||
|
||||
void HandleSpellClick(WorldPacket& recv_data);
|
||||
void HandleMirrrorImageDataRequest(WorldPacket & recv_data);
|
||||
void HandleAlterAppearance(WorldPacket& recv_data);
|
||||
void HandleRemoveGlyph(WorldPacket& recv_data);
|
||||
void HandleCharCustomize(WorldPacket& recv_data);
|
||||
void HandleQueryInspectAchievements(WorldPacket& recv_data);
|
||||
void HandleEquipmentSetSave(WorldPacket& recv_data);
|
||||
void HandleEquipmentSetDelete(WorldPacket& recv_data);
|
||||
void HandleEquipmentSetUse(WorldPacket& recv_data);
|
||||
void HandleWorldStateUITimerUpdate(WorldPacket& recv_data);
|
||||
void HandleReadyForAccountDataTimes(WorldPacket& recv_data);
|
||||
void HandleQueryQuestsCompleted(WorldPacket& recv_data);
|
||||
void HandleQuestPOIQuery(WorldPacket& recv_data);
|
||||
void HandleOnPVPKill(Player *killed);
|
||||
bool HandleOnPlayerChat(const char *text);
|
||||
uint32 HandleOnGetXP(uint32 amount);
|
||||
int32 HandleOnGetMoney(int32 amount);
|
||||
void HandleOnAreaChange(AreaTableEntry const *pArea);
|
||||
bool HandleOnItemClick(Item *pItem);
|
||||
bool HandleOnItemOpen(Item *pItem);
|
||||
bool HandleOnGoClick(GameObject *pGameObject);
|
||||
void HandleOnCreatureKill(Creature *pCreature);
|
||||
void HandleEjectPasenger(WorldPacket &data);
|
||||
void HandleEnterPlayerVehicle(WorldPacket &data);
|
||||
private:
|
||||
// private trade methods
|
||||
void moveItems(Item* myItems[], Item* hisItems[]);
|
||||
|
||||
// logging helper
|
||||
void LogUnexpectedOpcode(WorldPacket *packet, const char * reason);
|
||||
void LogUnprocessedTail(WorldPacket *packet);
|
||||
|
||||
uint32 m_GUIDLow; // set loggined or recently logout player (while m_playerRecentlyLogout set)
|
||||
Player *_player;
|
||||
WorldSocket *m_Socket;
|
||||
std::string m_Address;
|
||||
|
||||
AccountTypes _security;
|
||||
uint32 _accountId;
|
||||
uint8 m_expansion;
|
||||
|
||||
time_t _logoutTime;
|
||||
bool m_inQueue; // session wait in auth.queue
|
||||
bool m_playerLoading; // code processed in LoginPlayer
|
||||
bool m_playerLogout; // code processed in LogoutPlayer
|
||||
bool m_playerRecentlyLogout;
|
||||
bool m_playerSave;
|
||||
LocaleConstant m_sessionDbcLocale;
|
||||
int m_sessionDbLocaleIndex;
|
||||
uint32 m_latency;
|
||||
AccountData m_accountData[NUM_ACCOUNT_DATA_TYPES];
|
||||
uint32 m_Tutorials[8];
|
||||
bool m_TutorialsChanged;
|
||||
AddonsList m_addonsList;
|
||||
ACE_Based::LockedQueue<WorldPacket*, ACE_Thread_Mutex> _recvQueue;
|
||||
};
|
||||
#endif
|
||||
/// @}
|
||||
Reference in New Issue
Block a user