* Even more restructuring of the game library.
--HG-- branch : trunk
This commit is contained in:
@@ -0,0 +1,88 @@
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/*
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* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
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*
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* Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef TRINITYCORE_PATH_H
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#define TRINITYCORE_PATH_H
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#include "Common.h"
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#include <vector>
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class Path
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{
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public:
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struct PathNode
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{
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float x,y,z;
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};
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void SetLength(const unsigned int sz)
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{
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i_nodes.resize(sz);
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}
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unsigned int Size() const { return i_nodes.size(); }
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bool Empty() const { return i_nodes.empty(); }
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void Resize(unsigned int sz) { i_nodes.resize(sz); }
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void Clear(void) { i_nodes.clear(); }
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PathNode const* GetNodes(uint32 start = 0) const { return &i_nodes[start]; }
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float GetTotalLength() const { return GetTotalLength(0,Size()); }
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float GetTotalLength(uint32 start, uint32 end) const
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{
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float len = 0, xd, yd, zd;
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for (unsigned int idx=start+1; idx < end; ++idx)
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{
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xd = i_nodes[ idx ].x - i_nodes[ idx-1 ].x;
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yd = i_nodes[ idx ].y - i_nodes[ idx-1 ].y;
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zd = i_nodes[ idx ].z - i_nodes[ idx-1 ].z;
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len += sqrtf(xd*xd + yd*yd + zd*zd);
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}
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return len;
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}
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float GetPassedLength(uint32 curnode, float x, float y, float z)
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{
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float len = 0, xd, yd, zd;
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for (unsigned int idx=1; idx < curnode; ++idx)
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{
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xd = i_nodes[ idx ].x - i_nodes[ idx-1 ].x;
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yd = i_nodes[ idx ].y - i_nodes[ idx-1 ].y;
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zd = i_nodes[ idx ].z - i_nodes[ idx-1 ].z;
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len += sqrtf(xd*xd + yd*yd + zd*zd);
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}
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if (curnode > 0)
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{
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xd = x - i_nodes[curnode-1].x;
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yd = y - i_nodes[curnode-1].y;
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zd = z - i_nodes[curnode-1].z;
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len += sqrtf(xd*xd + yd*yd + zd*zd);
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}
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return len;
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}
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PathNode& operator[](const unsigned int idx) { return i_nodes[idx]; }
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const PathNode& operator()(const unsigned int idx) const { return i_nodes[idx]; }
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protected:
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std::vector<PathNode> i_nodes;
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};
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#endif
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@@ -0,0 +1,152 @@
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/*
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* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
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*
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* Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "Database/DatabaseEnv.h"
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#include "GridDefines.h"
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#include "WaypointManager.h"
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#include "ProgressBar.h"
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#include "MapManager.h"
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void WaypointStore::Free()
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{
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for (UNORDERED_MAP<uint32, WaypointPath*>::const_iterator itr = waypoint_map.begin(); itr != waypoint_map.end(); ++itr)
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{
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for (WaypointPath::const_iterator it = itr->second->begin(); it != itr->second->end(); ++it)
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delete *it;
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itr->second->clear();
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delete itr->second;
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}
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waypoint_map.clear();
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}
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void WaypointStore::Load()
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{
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QueryResult_AutoPtr result = WorldDatabase.Query("SELECT COUNT(id) FROM waypoint_data");
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if (!result)
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{
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sLog.outError("an error occured while loading the table `waypoint_data` (maybe it doesn't exist ?)");
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exit(1); // Stop server at loading non exited table or not accessable table
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}
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records = (*result)[0].GetUInt32();
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result = WorldDatabase.Query("SELECT id,point,position_x,position_y,position_z,move_flag,delay,action,action_chance FROM waypoint_data ORDER BY id, point");
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if (!result)
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{
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sLog.outErrorDb("The table `waypoint_data` is empty or corrupted");
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return;
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}
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WaypointPath* path_data = NULL;
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uint32 total_records = result->GetRowCount();
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barGoLink bar(total_records);
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uint32 count = 0;
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Field *fields;
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uint32 last_id = 0;
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do
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{
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fields = result->Fetch();
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uint32 id = fields[0].GetUInt32();
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bar.step();
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count++;
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WaypointData *wp = new WaypointData;
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if (last_id != id)
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path_data = new WaypointPath;
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float x,y,z;
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x = fields[2].GetFloat();
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y = fields[3].GetFloat();
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z = fields[4].GetFloat();
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Trinity::NormalizeMapCoord(x);
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Trinity::NormalizeMapCoord(y);
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wp->id = fields[1].GetUInt32();
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wp->x = x;
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wp->y = y;
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wp->z = z;
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wp->run = fields[5].GetBool();
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wp->delay = fields[6].GetUInt32();
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wp->event_id = fields[7].GetUInt32();
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wp->event_chance = fields[8].GetUInt8();
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path_data->push_back(wp);
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if (id != last_id)
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waypoint_map[id] = path_data;
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last_id = id;
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} while (result->NextRow()) ;
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sLog.outString();
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sLog.outString(">> Loaded %u waypoints", count);
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}
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void WaypointStore::UpdatePath(uint32 id)
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{
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if (waypoint_map.find(id)!= waypoint_map.end())
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waypoint_map[id]->clear();
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QueryResult_AutoPtr result;
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result = WorldDatabase.PQuery("SELECT point,position_x,position_y,position_z,move_flag,delay,action,action_chance FROM waypoint_data WHERE id = %u ORDER BY point", id);
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if (!result)
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return;
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WaypointPath* path_data;
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path_data = new WaypointPath;
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Field *fields;
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do
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{
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fields = result->Fetch();
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WaypointData *wp = new WaypointData;
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float x,y,z;
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x = fields[1].GetFloat();
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y = fields[2].GetFloat();
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z = fields[3].GetFloat();
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Trinity::NormalizeMapCoord(x);
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Trinity::NormalizeMapCoord(y);
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wp->id = fields[0].GetUInt32();
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wp->x = x;
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wp->y = y;
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wp->z = z;
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wp->run = fields[4].GetBool();
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wp->delay = fields[5].GetUInt32();
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wp->event_id = fields[6].GetUInt32();
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wp->event_chance = fields[7].GetUInt8();
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path_data->push_back(wp);
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}
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while (result->NextRow());
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waypoint_map[id] = path_data;
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}
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@@ -0,0 +1,68 @@
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/*
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* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
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*
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* Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef TRINITY_WAYPOINTMANAGER_H
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#define TRINITY_WAYPOINTMANAGER_H
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#include <ace/Singleton.h>
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#include <ace/Null_Mutex.h>
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#include <vector>
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struct WaypointData
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{
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uint32 id;
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float x,y,z;
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bool run;
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uint32 delay;
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uint32 event_id;
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uint8 event_chance;
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};
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typedef std::vector<WaypointData*> WaypointPath;
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class WaypointStore
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{
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private :
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uint32 records;
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UNORDERED_MAP<uint32, WaypointPath*> waypoint_map;
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public:
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// Null Mutex is OK because WaypointMgr is initialized in the World thread before World is initialized
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static WaypointStore* instance() { return ACE_Singleton<WaypointStore, ACE_Null_Mutex>::instance(); }
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~WaypointStore() { Free(); }
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void UpdatePath(uint32 id);
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void Load();
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void Free();
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WaypointPath* GetPath(uint32 id)
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{
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if (waypoint_map.find(id) != waypoint_map.end())
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return waypoint_map[id];
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else return 0;
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}
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inline uint32 GetRecordsCount() { return records; }
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};
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#define sWaypointMgr WaypointStore::instance()
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#endif
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Reference in New Issue
Block a user