* Even more restructuring of the game library.
--HG-- branch : trunk
This commit is contained in:
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/*
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* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
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*
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* Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "Common.h"
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#include "ObjectMgr.h"
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#include "Database/DatabaseEnv.h"
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#include "Bag.h"
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#include "Log.h"
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#include "UpdateData.h"
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Bag::Bag(): Item()
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{
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m_objectType |= TYPEMASK_CONTAINER;
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m_objectTypeId = TYPEID_CONTAINER;
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m_valuesCount = CONTAINER_END;
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memset(m_bagslot, 0, sizeof(Item *) * MAX_BAG_SIZE);
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}
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Bag::~Bag()
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{
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for (uint8 i = 0; i < MAX_BAG_SIZE; ++i)
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if (Item *item = m_bagslot[i])
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{
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if (item->IsInWorld())
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{
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sLog.outCrash("Item %u (slot %u, bag slot %u) in bag %u (slot %u, bag slot %u, m_bagslot %u) is to be deleted but is still in world.",
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item->GetEntry(), (uint32)item->GetSlot(), (uint32)item->GetBagSlot(),
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GetEntry(), (uint32)GetSlot(), (uint32)GetBagSlot(), (uint32)i);
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item->RemoveFromWorld();
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}
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delete m_bagslot[i];
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}
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}
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void Bag::AddToWorld()
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{
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Item::AddToWorld();
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for (uint32 i = 0; i < GetBagSize(); ++i)
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if (m_bagslot[i])
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m_bagslot[i]->AddToWorld();
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}
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void Bag::RemoveFromWorld()
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{
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for (uint32 i = 0; i < GetBagSize(); ++i)
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if (m_bagslot[i])
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m_bagslot[i]->RemoveFromWorld();
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Item::RemoveFromWorld();
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}
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bool Bag::Create(uint32 guidlow, uint32 itemid, Player const* owner)
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{
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ItemPrototype const * itemProto = objmgr.GetItemPrototype(itemid);
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if (!itemProto || itemProto->ContainerSlots > MAX_BAG_SIZE)
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return false;
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Object::_Create(guidlow, 0, HIGHGUID_CONTAINER);
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SetEntry(itemid);
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SetFloatValue(OBJECT_FIELD_SCALE_X, 1.0f);
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SetUInt64Value(ITEM_FIELD_OWNER, owner ? owner->GetGUID() : 0);
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SetUInt64Value(ITEM_FIELD_CONTAINED, owner ? owner->GetGUID() : 0);
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SetUInt32Value(ITEM_FIELD_MAXDURABILITY, itemProto->MaxDurability);
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SetUInt32Value(ITEM_FIELD_DURABILITY, itemProto->MaxDurability);
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SetUInt32Value(ITEM_FIELD_FLAGS, itemProto->Flags);
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SetUInt32Value(ITEM_FIELD_STACK_COUNT, 1);
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// Setting the number of Slots the Container has
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SetUInt32Value(CONTAINER_FIELD_NUM_SLOTS, itemProto->ContainerSlots);
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// Cleaning 20 slots
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for (uint8 i = 0; i < MAX_BAG_SIZE; ++i)
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{
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SetUInt64Value(CONTAINER_FIELD_SLOT_1 + (i*2), 0);
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m_bagslot[i] = NULL;
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}
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return true;
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}
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void Bag::SaveToDB()
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{
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Item::SaveToDB();
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}
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bool Bag::LoadFromDB(uint32 guid, uint64 owner_guid, QueryResult_AutoPtr result)
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{
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if (!Item::LoadFromDB(guid, owner_guid, result))
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return false;
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// cleanup bag content related item value fields (its will be filled correctly from `character_inventory`)
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for (uint8 i = 0; i < MAX_BAG_SIZE; ++i)
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{
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SetUInt64Value(CONTAINER_FIELD_SLOT_1 + (i*2), 0);
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if (m_bagslot[i])
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{
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delete m_bagslot[i];
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m_bagslot[i] = NULL;
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}
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}
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return true;
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}
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void Bag::DeleteFromDB()
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{
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for (uint8 i = 0; i < MAX_BAG_SIZE; ++i)
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if (m_bagslot[i])
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m_bagslot[i]->DeleteFromDB();
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Item::DeleteFromDB();
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}
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uint32 Bag::GetFreeSlots() const
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{
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uint32 slots = 0;
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for (uint32 i=0; i < GetBagSize(); ++i)
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if (!m_bagslot[i])
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++slots;
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return slots;
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}
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void Bag::RemoveItem(uint8 slot, bool /*update*/)
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{
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assert(slot < MAX_BAG_SIZE);
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if (m_bagslot[slot])
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m_bagslot[slot]->SetContainer(NULL);
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m_bagslot[slot] = NULL;
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SetUInt64Value(CONTAINER_FIELD_SLOT_1 + (slot * 2), 0);
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}
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void Bag::StoreItem(uint8 slot, Item *pItem, bool /*update*/)
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{
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assert(slot < MAX_BAG_SIZE);
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if (pItem && pItem->GetGUID() != this->GetGUID())
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{
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m_bagslot[slot] = pItem;
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SetUInt64Value(CONTAINER_FIELD_SLOT_1 + (slot * 2), pItem->GetGUID());
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pItem->SetUInt64Value(ITEM_FIELD_CONTAINED, GetGUID());
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pItem->SetUInt64Value(ITEM_FIELD_OWNER, GetOwnerGUID());
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pItem->SetContainer(this);
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pItem->SetSlot(slot);
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}
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}
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void Bag::BuildCreateUpdateBlockForPlayer(UpdateData *data, Player *target) const
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{
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Item::BuildCreateUpdateBlockForPlayer(data, target);
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for (uint32 i = 0; i < GetBagSize(); ++i)
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if (m_bagslot[i])
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m_bagslot[i]->BuildCreateUpdateBlockForPlayer(data, target);
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}
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// If the bag is empty returns true
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bool Bag::IsEmpty() const
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{
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for (uint32 i = 0; i < GetBagSize(); ++i)
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if (m_bagslot[i])
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return false;
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return true;
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}
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uint32 Bag::GetItemCount(uint32 item, Item* eItem) const
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{
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Item *pItem;
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uint32 count = 0;
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for (uint32 i=0; i < GetBagSize(); ++i)
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{
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pItem = m_bagslot[i];
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if (pItem && pItem != eItem && pItem->GetEntry() == item)
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count += pItem->GetCount();
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}
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if (eItem && eItem->GetProto()->GemProperties)
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{
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for (uint32 i=0; i < GetBagSize(); ++i)
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{
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pItem = m_bagslot[i];
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if (pItem && pItem != eItem && pItem->GetProto()->Socket[0].Color)
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count += pItem->GetGemCountWithID(item);
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}
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}
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return count;
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}
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uint8 Bag::GetSlotByItemGUID(uint64 guid) const
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{
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for (uint32 i = 0; i < GetBagSize(); ++i)
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if (m_bagslot[i] != 0)
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if (m_bagslot[i]->GetGUID() == guid)
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return i;
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return NULL_SLOT;
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}
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Item* Bag::GetItemByPos(uint8 slot) const
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{
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if (slot < GetBagSize())
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return m_bagslot[slot];
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return NULL;
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}
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@@ -0,0 +1,75 @@
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/*
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* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
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*
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* Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef TRINITY_BAG_H
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#define TRINITY_BAG_H
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// Maximum 36 Slots ((CONTAINER_END - CONTAINER_FIELD_SLOT_1)/2
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#define MAX_BAG_SIZE 36 // 2.0.12
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#include "Item.h"
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#include "ItemPrototype.h"
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class Bag : public Item
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{
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public:
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Bag();
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~Bag();
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void AddToWorld();
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void RemoveFromWorld();
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bool Create(uint32 guidlow, uint32 itemid, Player const* owner);
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void Clear();
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void StoreItem(uint8 slot, Item *pItem, bool update);
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void RemoveItem(uint8 slot, bool update);
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Item* GetItemByPos(uint8 slot) const;
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uint32 GetItemCount(uint32 item, Item* eItem = NULL) const;
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uint8 GetSlotByItemGUID(uint64 guid) const;
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bool IsEmpty() const;
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uint32 GetFreeSlots() const;
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uint32 GetBagSize() const { return GetUInt32Value(CONTAINER_FIELD_NUM_SLOTS); }
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// DB operations
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// overwrite virtual Item::SaveToDB
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void SaveToDB();
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// overwrite virtual Item::LoadFromDB
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bool LoadFromDB(uint32 guid, uint64 owner_guid, QueryResult_AutoPtr result);
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// overwrite virtual Item::DeleteFromDB
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void DeleteFromDB();
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void BuildCreateUpdateBlockForPlayer(UpdateData *data, Player *target) const;
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protected:
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// Bag Storage space
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Item* m_bagslot[MAX_BAG_SIZE];
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};
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inline Item* NewItemOrBag(ItemPrototype const * proto)
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{
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return (proto->InventoryType == INVTYPE_BAG) ? new Bag : new Item;
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}
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#endif
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