* Even more restructuring of the game library.
--HG-- branch : trunk
This commit is contained in:
@@ -0,0 +1,384 @@
|
||||
/*
|
||||
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#ifndef __BATTLEGROUNDSA_H
|
||||
#define __BATTLEGROUNDSA_H
|
||||
|
||||
class BattleGround;
|
||||
|
||||
class BattleGroundSAScore : public BattleGroundScore
|
||||
{
|
||||
public:
|
||||
BattleGroundSAScore(): demolishers_destroyed(0), gates_destroyed(0) {};
|
||||
virtual ~BattleGroundSAScore() {};
|
||||
uint8 demolishers_destroyed;
|
||||
uint8 gates_destroyed;
|
||||
};
|
||||
|
||||
#define BG_SA_FLAG_AMOUNT 3
|
||||
#define BG_SA_DEMOLISHER_AMOUNT 4
|
||||
|
||||
enum BG_SA_Status
|
||||
{
|
||||
BG_SA_NOTSTARTED = 0,
|
||||
BG_SA_WARMUP,
|
||||
BG_SA_ROUND_ONE,
|
||||
BG_SA_SECOND_WARMUP,
|
||||
BG_SA_ROUND_TWO,
|
||||
BG_SA_BONUS_ROUND
|
||||
};
|
||||
|
||||
enum BG_SA_GateState
|
||||
{
|
||||
BG_SA_GATE_OK = 1,
|
||||
BG_SA_GATE_DAMAGED = 2,
|
||||
BG_SA_GATE_DESTROYED = 3
|
||||
};
|
||||
|
||||
enum BG_SA_Timers
|
||||
{
|
||||
BG_SA_BOAT_START = 60000,
|
||||
BG_SA_WARMUPLENGTH = 120000,
|
||||
BG_SA_ROUNDLENGTH = 600000
|
||||
};
|
||||
|
||||
enum BG_SA_WorldStates
|
||||
{
|
||||
BG_SA_TIMER_MINS = 3559,
|
||||
BG_SA_TIMER_SEC_TENS = 3560,
|
||||
BG_SA_TIMER_SEC_DECS = 3561,
|
||||
BG_SA_ALLY_ATTACKS = 4352,
|
||||
BG_SA_HORDE_ATTACKS = 4353,
|
||||
|
||||
BG_SA_PURPLE_GATEWS = 3614,
|
||||
BG_SA_RED_GATEWS = 3617,
|
||||
BG_SA_BLUE_GATEWS = 3620,
|
||||
BG_SA_GREEN_GATEWS = 3623,
|
||||
BG_SA_YELLOW_GATEWS = 3638,
|
||||
BG_SA_ANCIENT_GATEWS = 3849,
|
||||
|
||||
|
||||
BG_SA_LEFT_GY_ALLIANCE = 3635,
|
||||
BG_SA_RIGHT_GY_ALLIANCE = 3636,
|
||||
BG_SA_CENTER_GY_ALLIANCE = 3637,
|
||||
|
||||
BG_SA_RIGHT_ATT_TOKEN_ALL = 3627,
|
||||
BG_SA_LEFT_ATT_TOKEN_ALL = 3626,
|
||||
|
||||
BG_SA_LEFT_ATT_TOKEN_HRD = 3629,
|
||||
BG_SA_RIGHT_ATT_TOKEN_HRD = 3628,
|
||||
|
||||
BG_SA_HORDE_DEFENCE_TOKEN = 3631,
|
||||
BG_SA_ALLIANCE_DEFENCE_TOKEN = 3630,
|
||||
|
||||
BG_SA_RIGHT_GY_HORDE = 3632,
|
||||
BG_SA_LEFT_GY_HORDE = 3633,
|
||||
BG_SA_CENTER_GY_HORDE = 3634,
|
||||
|
||||
BG_SA_BONUS_TIMER = 0xdf3,
|
||||
BG_SA_ENABLE_TIMER = 3564,
|
||||
};
|
||||
|
||||
enum BG_SA_NPCs
|
||||
{
|
||||
BG_SA_GUN_1 = 0,
|
||||
BG_SA_GUN_2,
|
||||
BG_SA_GUN_3,
|
||||
BG_SA_GUN_4,
|
||||
BG_SA_GUN_5,
|
||||
BG_SA_GUN_6,
|
||||
BG_SA_GUN_7,
|
||||
BG_SA_GUN_8,
|
||||
BG_SA_GUN_9,
|
||||
BG_SA_GUN_10,
|
||||
BG_SA_DEMOLISHER_1,
|
||||
BG_SA_DEMOLISHER_2,
|
||||
BG_SA_DEMOLISHER_3,
|
||||
BG_SA_DEMOLISHER_4,
|
||||
BG_SA_NPC_SPARKLIGHT,
|
||||
BG_SA_NPC_RIGSPARK,
|
||||
BG_SA_MAXNPC
|
||||
};
|
||||
|
||||
const uint32 BG_SA_NpcEntries[BG_SA_MAXNPC] =
|
||||
{
|
||||
27894,
|
||||
27894,
|
||||
27894,
|
||||
27894,
|
||||
27894,
|
||||
27894,
|
||||
27894,
|
||||
27894,
|
||||
27894,
|
||||
27894,
|
||||
//4 beach demolishers
|
||||
28781,
|
||||
28781,
|
||||
28781,
|
||||
28781,
|
||||
//Fizzle Sparklight, or whatever his name was
|
||||
29260,
|
||||
29262,
|
||||
};
|
||||
|
||||
const float BG_SA_NpcSpawnlocs[BG_SA_MAXNPC + BG_SA_DEMOLISHER_AMOUNT][4] =
|
||||
{
|
||||
//Cannons
|
||||
{ 1436.429f, 110.05f, 41.407f, 5.4f },
|
||||
{ 1404.9023f, 84.758f, 41.183f, 5.46f },
|
||||
{ 1068.693f, -86.951f, 93.81f, 0.02f },
|
||||
{ 1068.83f, -127.56f, 96.45f, 0.0912f },
|
||||
{ 1422.115f, -196.433f, 42.1825f, 1.0222f },
|
||||
{ 1454.887f, -220.454f, 41.956f, 0.9627f },
|
||||
{ 1232.345f, -187.517f, 66.945f, 0.45f },
|
||||
{ 1249.634f, -224.189f, 66.72f, 0.635f },
|
||||
{ 1236.213f, 92.287f, 64.965f, 5.751f },
|
||||
{ 1215.11f, 57.772f, 64.739f, 5.78f } ,
|
||||
//Demolishers
|
||||
{ 1611.597656,-117.270073,8.719355,2.513274},
|
||||
{ 1575.562500,-158.421875,5.024450,2.129302},
|
||||
{ 1618.047729,61.424641,7.248210,3.979351},
|
||||
{ 1575.103149,98.873344,2.830360,3.752458},
|
||||
//Npcs
|
||||
{ 1348.644165, -298.786469, 31.080130, 1.710423},
|
||||
{ 1358.191040, 195.527786, 31.018187, 4.171337},
|
||||
//Demolishers2
|
||||
{ 1371.055786, -317.071136, 35.007359, 1.947460},
|
||||
{ 1424.034912, -260.195190, 31.084425, 2.820013},
|
||||
{ 1353.139893, 223.745438, 35.265411, 4.343684},
|
||||
{ 1404.809570, 197.027237, 32.046032, 3.605401},
|
||||
};
|
||||
|
||||
enum BG_SA_Objects
|
||||
{
|
||||
BG_SA_GREEN_GATE = 0,
|
||||
BG_SA_YELLOW_GATE,
|
||||
BG_SA_BLUE_GATE,
|
||||
BG_SA_RED_GATE,
|
||||
BG_SA_PURPLE_GATE,
|
||||
BG_SA_ANCIENT_GATE,
|
||||
BG_SA_TITAN_RELIC,
|
||||
BG_SA_BOAT_ONE,
|
||||
BG_SA_BOAT_TWO,
|
||||
BG_SA_SIGIL_1,
|
||||
BG_SA_SIGIL_2,
|
||||
BG_SA_SIGIL_3,
|
||||
BG_SA_SIGIL_4,
|
||||
BG_SA_SIGIL_5,
|
||||
BG_SA_CENTRAL_FLAGPOLE,
|
||||
BG_SA_RIGHT_FLAGPOLE,
|
||||
BG_SA_LEFT_FLAGPOLE,
|
||||
BG_SA_CENTRAL_FLAG,
|
||||
BG_SA_RIGHT_FLAG,
|
||||
BG_SA_LEFT_FLAG,
|
||||
BG_SA_MAXOBJ
|
||||
};
|
||||
|
||||
const float BG_SA_ObjSpawnlocs[BG_SA_MAXOBJ][4] =
|
||||
{
|
||||
{ 1411.57f, 108.163f, 28.692f, 5.441f },
|
||||
{ 1055.452f, -108.1f, 82.134f, 0.034f },
|
||||
{ 1431.3413f, -219.437f, 30.893f, 0.9736f },
|
||||
{ 1227.667f, -212.555f, 55.372f, 0.5023f },
|
||||
{ 1214.681f, 81.21f, 53.413f, 5.745f },
|
||||
{ 878.555f, -108.989f, 119.835f, 0.0565f },
|
||||
{ 836.5f, -108.8f, 120.219f, 0.0f },
|
||||
//Ships
|
||||
{ 2679.696777, -826.891235, 3.712860, 5.78367f}, //rot2 1 rot3 0.0002
|
||||
{ 2574.003662, 981.261475, 2.603424, 0.807696},
|
||||
//Sigils
|
||||
{ 1414.054f, 106.72f, 41.442f, 5.441f },
|
||||
{ 1060.63f, -107.8f, 94.7f, 0.034f },
|
||||
{ 1433.383f, -216.4f, 43.642f, 0.9736f },
|
||||
{ 1230.75f, -210.724f, 67.611f, 0.5023f },
|
||||
{ 1217.8f, 79.532f, 66.58f, 5.745f },
|
||||
//Flagpoles
|
||||
{ 1215.114258,-65.711861,70.084267,-3.124123},
|
||||
{1338.863892,-153.336533,30.895121,-2.530723},
|
||||
{1309.124268,9.410645,30.893402,-1.623156},
|
||||
//Flags
|
||||
{ 1215.108032,-65.715767,70.084267,-3.124123},
|
||||
{ 1338.859253,-153.327316,30.895077,-2.530723},
|
||||
{ 1309.192017,9.416233,30.893402,1.518436},
|
||||
};
|
||||
|
||||
/* Ships:
|
||||
* 193182 - ally
|
||||
* 193183 - horde
|
||||
* 193184 - horde
|
||||
* 193185 - ally
|
||||
* Banners:
|
||||
* 191308 - left one,
|
||||
* 191306 - right one,
|
||||
* 191310 - central,
|
||||
* Ally ones, substract 1
|
||||
* to get horde ones.
|
||||
*/
|
||||
|
||||
const uint32 BG_SA_ObjEntries[BG_SA_MAXOBJ + BG_SA_FLAG_AMOUNT] =
|
||||
{
|
||||
190722,
|
||||
190727,
|
||||
190724,
|
||||
190726,
|
||||
190723,
|
||||
192549,
|
||||
192834,
|
||||
193182,
|
||||
193185,
|
||||
192687,
|
||||
192685,
|
||||
192689,
|
||||
192690,
|
||||
192691,
|
||||
191311,
|
||||
191311,
|
||||
191311,
|
||||
191310,
|
||||
191306,
|
||||
191308,
|
||||
191309,
|
||||
191305,
|
||||
191307,
|
||||
};
|
||||
|
||||
const uint32 BG_SA_Factions[2] =
|
||||
{
|
||||
1732,
|
||||
1735,
|
||||
};
|
||||
|
||||
enum BG_SA_Graveyards
|
||||
{
|
||||
BG_SA_BEACH_GY = 0,
|
||||
BG_SA_DEFENDER_LAST_GY,
|
||||
BG_SA_RIGHT_CAPTURABLE_GY,
|
||||
BG_SA_LEFT_CAPTURABLE_GY,
|
||||
BG_SA_CENTRAL_CAPTURABLE_GY,
|
||||
BG_SA_MAX_GY
|
||||
};
|
||||
|
||||
const uint32 BG_SA_GYEntries[BG_SA_MAX_GY] =
|
||||
{
|
||||
1350,
|
||||
1349,
|
||||
1347,
|
||||
1346,
|
||||
1348,
|
||||
};
|
||||
|
||||
const float BG_SA_GYOrientation[BG_SA_MAX_GY] =
|
||||
{
|
||||
6.202f,
|
||||
1.926f, //right capturable GY
|
||||
3.917f, //left capturable GY
|
||||
3.104f, //center, capturable
|
||||
6.148f, //defender last GY
|
||||
};
|
||||
|
||||
struct BG_SA_RoundScore
|
||||
{
|
||||
TeamId winner;
|
||||
uint32 time;
|
||||
};
|
||||
|
||||
class BattleGroundSA : public BattleGround
|
||||
{
|
||||
friend class BattleGroundMgr;
|
||||
|
||||
public:
|
||||
BattleGroundSA();
|
||||
~BattleGroundSA();
|
||||
void Update(uint32 diff);
|
||||
|
||||
/* inherited from BattlegroundClass */
|
||||
virtual void AddPlayer(Player *plr);
|
||||
virtual void StartingEventCloseDoors();
|
||||
virtual void StartingEventOpenDoors();
|
||||
virtual bool SetupBattleGround();
|
||||
virtual void Reset();
|
||||
virtual void FillInitialWorldStates(WorldPacket& data);
|
||||
virtual void EventPlayerDamagedGO(Player* plr, GameObject* go, uint8 hitType, uint32 destroyedEvent);
|
||||
virtual void HandleKillUnit(Creature* unit, Player* killer);
|
||||
virtual WorldSafeLocsEntry const* GetClosestGraveYard(Player* player);
|
||||
virtual void EventPlayerClickedOnFlag(Player *Source, GameObject* target_obj);
|
||||
virtual void EventPlayerUsedGO(Player* Source, GameObject* object);
|
||||
uint32 GetGateIDFromDestroyEventID(uint32 id)
|
||||
{
|
||||
uint32 i = 0;
|
||||
switch(id)
|
||||
{
|
||||
case 19046: i = BG_SA_GREEN_GATE; break; //Green gate destroyed
|
||||
case 19045: i = BG_SA_BLUE_GATE; break; //blue gate
|
||||
case 19047: i = BG_SA_RED_GATE; break; //red gate
|
||||
case 19048: i = BG_SA_PURPLE_GATE; break; //purple gate
|
||||
case 19049: i = BG_SA_YELLOW_GATE; break; //yellow gate
|
||||
case 19837: i = BG_SA_ANCIENT_GATE; break; //ancient gate
|
||||
}
|
||||
return i;
|
||||
}
|
||||
uint32 GetWorldStateFromGateID(uint32 id)
|
||||
{
|
||||
uint32 uws = 0;
|
||||
switch(id)
|
||||
{
|
||||
case BG_SA_GREEN_GATE: uws = BG_SA_GREEN_GATEWS; break;
|
||||
case BG_SA_YELLOW_GATE: uws = BG_SA_YELLOW_GATEWS; break;
|
||||
case BG_SA_BLUE_GATE: uws = BG_SA_BLUE_GATEWS; break;
|
||||
case BG_SA_RED_GATE: uws = BG_SA_RED_GATEWS; break;
|
||||
case BG_SA_PURPLE_GATE: uws = BG_SA_PURPLE_GATEWS; break;
|
||||
case BG_SA_ANCIENT_GATE: uws = BG_SA_ANCIENT_GATEWS; break;
|
||||
}
|
||||
return uws;
|
||||
}
|
||||
void EndBattleGround(uint32 winner);
|
||||
|
||||
void RemovePlayer(Player *plr,uint64 guid);
|
||||
void HandleAreaTrigger(Player *Source, uint32 Trigger);
|
||||
|
||||
|
||||
/* Scorekeeping */
|
||||
void UpdatePlayerScore(Player *Source, uint32 type, uint32 value, bool doAddHonor = true);
|
||||
|
||||
private:
|
||||
bool ResetObjs();
|
||||
void StartShips();
|
||||
void TeleportPlayers();
|
||||
void OverrideGunFaction();
|
||||
void DemolisherStartState(bool start);
|
||||
void DestroyGate(Player* pl, GameObject* /*go*/, uint32 destroyedEvent);
|
||||
void SendTime();
|
||||
void CaptureGraveyard(BG_SA_Graveyards i, Player *Source);
|
||||
void ToggleTimer();
|
||||
void UpdateDemolisherSpawns();
|
||||
TeamId attackers;
|
||||
uint32 TotalTime;
|
||||
uint32 BG_SA_ENDROUNDTIME;
|
||||
bool ShipsStarted;
|
||||
BG_SA_GateState GateStatus[6];
|
||||
BG_SA_Status status;
|
||||
TeamId GraveyardStatus[BG_SA_MAX_GY];
|
||||
BG_SA_RoundScore RoundScores[2];
|
||||
bool TimerEnabled;
|
||||
uint32 UpdateWaitTimer;//5secs before starting the 1min countdown for second round
|
||||
bool SignaledRoundTwo;
|
||||
bool SignaledRoundTwoHalfMin;
|
||||
bool InitSecondRound;
|
||||
};
|
||||
#endif
|
||||
Reference in New Issue
Block a user