[7464] Move check of spell using for lock open to single function. Remove more hacks. Author: VladimirMangos
--HG-- branch : trunk
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@@ -595,6 +595,7 @@ class Spell
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void SpellDamageSchoolDmg(uint32 i);
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void SpellDamageWeaponDmg(uint32 i);
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void SpellDamageHeal(uint32 i);
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SpellCastResult CanOpenLock(uint32 effIndex, uint32 lockid, SkillType& skillid, int32& reqSkillValue, int32& skillValue);
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// -------------------------------------------
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//List For Triggered Spells
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