Removing ProgressBars as they are performing badly on startup.

[**************************************************] 100%
R.I.P

--HG--
branch : trunk
This commit is contained in:
leak
2010-12-22 00:12:03 +01:00
parent a45a039e73
commit 6115b0bd5f
35 changed files with 94 additions and 824 deletions
@@ -22,7 +22,6 @@
#include "DatabaseEnv.h"
#include "Log.h"
#include "ObjectMgr.h"
#include "ProgressBar.h"
#include <list>
#include <vector>
#include "Util.h"
@@ -55,12 +54,10 @@ void LoadRandomEnchantmentsTable()
if (result)
{
uint32 count = 0;
barGoLink bar(result->GetRowCount());
do
{
Field *fields = result->Fetch();
bar.step();
uint32 entry = fields[0].GetUInt32();
uint32 ench = fields[1].GetUInt32();