diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 21d69b89f5..7e6e304b9e 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -6470,6 +6470,8 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, AuraEffect* trigger // Frozen Power if (dummySpell->SpellIconID == 3780) { + if (this->GetDistance(target) < 15.0f) + return false; float chance = triggerAmount; if (!roll_chance_f(chance)) return false;