*Fix visibility update bug of long-distance teleport.
--HG-- branch : trunk
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@@ -1416,8 +1416,11 @@ class TRINITY_DLL_SPEC Unit : public WorldObject
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void AddPetAura(PetAura const* petSpell);
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void RemovePetAura(PetAura const* petSpell);
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// relocation notification
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void SetToNotify();
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bool m_Notified, m_IsInNotifyList;
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float oldX, oldY;
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void SetReducedThreatPercent(uint32 pct, uint64 guid)
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{
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m_reducedThreatPercent = pct;
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