diff --git a/src/game/Creature.cpp b/src/game/Creature.cpp index d69c083417..50fa95337f 100644 --- a/src/game/Creature.cpp +++ b/src/game/Creature.cpp @@ -1390,22 +1390,18 @@ void Creature::SelectLevel(const CreatureInfo *cinfo) SetModifierValue(UNIT_MOD_HEALTH, BASE_VALUE, health); SetModifierValue(UNIT_MOD_MANA, BASE_VALUE, mana); - // damage - //uint32 attackpower = cinfo->attackpower * level / 60; - //uint32 rangedattackpower = cinfo->rangedattackpower * level / 60; - //damagemod *= 0.75f; - SetBaseWeaponDamage(BASE_ATTACK, MINDAMAGE, cinfo->mindmg); - SetBaseWeaponDamage(BASE_ATTACK, MAXDAMAGE, cinfo->maxdmg); - SetBaseWeaponDamage(OFF_ATTACK, MINDAMAGE, cinfo->mindmg); - SetBaseWeaponDamage(OFF_ATTACK, MAXDAMAGE, cinfo->maxdmg); - SetBaseWeaponDamage(RANGED_ATTACK, MINDAMAGE, cinfo->minrangedmg); - SetBaseWeaponDamage(RANGED_ATTACK, MAXDAMAGE, cinfo->maxrangedmg); - // this value is not accurate, but should be close to the real value - //SetModifierValue(UNIT_MOD_ATTACK_POWER, BASE_VALUE, level * 5); - //SetModifierValue(UNIT_MOD_ATTACK_POWER_RANGED, BASE_VALUE, level * 5); - SetModifierValue(UNIT_MOD_ATTACK_POWER, BASE_VALUE, cinfo->attackpower); - SetModifierValue(UNIT_MOD_ATTACK_POWER_RANGED, BASE_VALUE, cinfo->rangedattackpower); + //damage + float damagemod = _GetDamageMod(rank); + + SetBaseWeaponDamage(BASE_ATTACK, MINDAMAGE, cinfo->mindmg * damagemod); + SetBaseWeaponDamage(BASE_ATTACK, MAXDAMAGE, cinfo->maxdmg * damagemod); + + SetFloatValue(UNIT_FIELD_MINRANGEDDAMAGE,cinfo->minrangedmg * damagemod); + SetFloatValue(UNIT_FIELD_MAXRANGEDDAMAGE,cinfo->maxrangedmg * damagemod); + + SetModifierValue(UNIT_MOD_ATTACK_POWER, BASE_VALUE, cinfo->attackpower * damagemod); + } float Creature::_GetHealthMod(int32 Rank) diff --git a/src/game/ObjectMgr.cpp b/src/game/ObjectMgr.cpp index 3594130db6..cbf445ebc6 100644 --- a/src/game/ObjectMgr.cpp +++ b/src/game/ObjectMgr.cpp @@ -786,7 +786,7 @@ void ObjectMgr::LoadCreatureTemplates() const_cast(cInfo)->scale = 1.0f; } - const_cast(cInfo)->dmg_multiplier *= Creature::_GetDamageMod(cInfo->rank); + //const_cast(cInfo)->dmg_multiplier *= Creature::_GetDamageMod(cInfo->rank); } }