From 5f3ec4366d10582b2e35777725308432515994b8 Mon Sep 17 00:00:00 2001 From: Shocker Date: Wed, 8 Sep 2010 01:35:36 +0300 Subject: [PATCH] Core/Spells: Add server-side check for spells that require combo points to prevent exploits --HG-- branch : trunk --- src/server/game/Spells/Spell.cpp | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 2870fdc20a..309ecfdd85 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -5728,6 +5728,10 @@ SpellCastResult Spell::CheckCast(bool strict) return SPELL_FAILED_ITEM_ALREADY_ENCHANTED; } + // check if caster has at least 1 combo point for spells that require combo points + if (m_needComboPoints && m_caster->ToPlayer() && !m_caster->ToPlayer()->GetComboPoints()) + return SPELL_FAILED_NO_COMBO_POINTS; + // all ok return SPELL_CAST_OK; }