*Allow vehicles to regenerate energy.
--HG-- branch : trunk
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-2
@@ -159,7 +159,6 @@ class Pet : public Guardian
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return m_autospells[pos];
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}
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void Regenerate(Powers power);
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void LooseHappiness();
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HappinessState GetHappinessState();
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void GivePetXP(uint32 xp);
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@@ -238,7 +237,7 @@ class Pet : public Guardian
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int32 m_duration; // time until unsummon (used mostly for summoned guardians and not used for controlled pets)
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uint64 m_auraRaidUpdateMask;
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bool m_loading;
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uint32 m_regenTimer;
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int32 m_regenTimer;
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DeclinedName *m_declinedname;
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