*Merge EAIchnges from SD2.

--HG--
branch : trunk
This commit is contained in:
QAston
2009-03-21 19:33:10 +01:00
parent 5d8ef964cb
commit 5eda38d76a
4 changed files with 236 additions and 32 deletions
+142 -4
View File
@@ -902,6 +902,18 @@ void LoadDatabase()
outstring_log(">> Loaded 0 EventAI Summon definitions. DB table `eventai_summons` is empty.");
}
//Drop Existing EventAI List
EventAI_Event_List.clear();
uint64 uiEAICreatureCount = 0;
result = TScriptDB.PQuery("SELECT COUNT(creature_id) FROM eventai_scripts GROUP BY creature_id");
if (result)
{
uiEAICreatureCount = result->GetRowCount();
delete result;
}
//Gather event data
result = TScriptDB.PQuery("SELECT id, creature_id, event_type, event_inverse_phase_mask, event_chance, event_flags, "
"event_param1, event_param2, event_param3, event_param4, "
@@ -910,10 +922,7 @@ void LoadDatabase()
"action3_type, action3_param1, action3_param2, action3_param3 "
"FROM eventai_scripts");
//Drop Existing EventAI List
EventAI_Event_List.clear();
outstring_log("TSCR: Loading EventAI scripts...");
outstring_log("SD2: Loading EventAI scripts for %u creature(s)...", uiEAICreatureCount);
if (result)
{
barGoLink bar(result->GetRowCount());
@@ -940,11 +949,17 @@ void LoadDatabase()
//Creature does not exist in database
if (!GetCreatureTemplateStore(temp.creature_id))
{
error_db_log("TSCR: Event %u has script for non-existing creature.", i);
continue;
}
//Report any errors in event
if (temp.event_type >= EVENT_T_END)
{
error_db_log("TSCR: Event %u has incorrect event type. Maybe DB requires updated version of SD2.", i);
continue;
}
//No chance of this event occuring
if (temp.event_chance == 0)
@@ -1025,8 +1040,19 @@ void LoadDatabase()
case EVENT_T_RANGE:
case EVENT_T_FRIENDLY_HP:
case EVENT_T_FRIENDLY_IS_CC:
{
if (temp.event_param4 < temp.event_param3)
error_db_log("SD2: Creature %u are using repeatable event(%u) with param4 < param3 (RepeatMax < RepeatMin). Event will never repeat.", temp.creature_id, i);
}
break;
case EVENT_T_FRIENDLY_MISSING_BUFF:
{
if (!GetSpellStore()->LookupEntry(temp.event_param1))
{
error_db_log("SD2: Creature %u has non-existant SpellID(%u) defined in event %u.", temp.creature_id, temp.event_param1, i);
continue;
}
if (temp.event_param4 < temp.event_param3)
error_db_log("TSCR: Creature %u are using repeatable event(%u) with param4 < param3 (RepeatMax < RepeatMin). Event will never repeat.", temp.creature_id, i);
}
@@ -1051,6 +1077,16 @@ void LoadDatabase()
}
break;
case EVENT_T_SUMMONED_UNIT:
{
if (!GetCreatureTemplateStore(temp.event_param1))
{
error_db_log("SD2: Creature %u has non-existant creature entry (%u) defined in event %u.", temp.creature_id, temp.event_param1, i);
continue;
}
}
break;
case EVENT_T_AGGRO:
case EVENT_T_DEATH:
case EVENT_T_EVADE:
@@ -1063,6 +1099,108 @@ void LoadDatabase()
}
}
break;
case EVENT_T_RECEIVE_EMOTE:
{
//no good way to check for valid textEmote (enum TextEmotes)
switch(temp.event_param2)
{
case CONDITION_AURA:
if (!GetSpellStore()->LookupEntry(temp.event_param3))
{
error_db_log("SD2: Creature %u using event %u: param3 (CondValue1: %u) are not valid.",temp.creature_id, i, temp.event_param3);
continue;
}
break;
case CONDITION_TEAM:
if (temp.event_param3 != HORDE || temp.event_param3 != ALLIANCE)
{
error_db_log("SD2: Creature %u using event %u: param3 (CondValue1: %u) are not valid.",temp.creature_id, i, temp.event_param3);
continue;
}
break;
case CONDITION_QUESTREWARDED:
case CONDITION_QUESTTAKEN:
if (!GetQuestTemplateStore(temp.event_param3))
{
error_db_log("SD2: Creature %u using event %u: param3 (CondValue1: %u) are not valid.",temp.creature_id, i, temp.event_param3);
continue;
}
break;
case CONDITION_ACTIVE_EVENT:
if (temp.event_param3 !=
(HOLIDAY_FIREWORKS_SPECTACULAR | HOLIDAY_FEAST_OF_WINTER_VEIL | HOLIDAY_NOBLEGARDEN |
HOLIDAY_CHILDRENS_WEEK | HOLIDAY_CALL_TO_ARMS_AV | HOLIDAY_CALL_TO_ARMS_WG |
HOLIDAY_CALL_TO_ARMS_AB | HOLIDAY_FISHING_EXTRAVAGANZA | HOLIDAY_HARVEST_FESTIVAL |
HOLIDAY_HALLOWS_END | HOLIDAY_LUNAR_FESTIVAL | HOLIDAY_LOVE_IS_IN_THE_AIR |
HOLIDAY_FIRE_FESTIVAL | HOLIDAY_CALL_TO_ARMS_ES | HOLIDAY_BREWFEST |
HOLIDAY_DARKMOON_FAIRE_ELWYNN | HOLIDAY_DARKMOON_FAIRE_THUNDER | HOLIDAY_DARKMOON_FAIRE_SHATTRATH |
HOLIDAY_CALL_TO_ARMS_SA | HOLIDAY_WOTLK_LAUNCH))
{
error_db_log("SD2: Creature %u using event %u: param3 (CondValue1: %u) are not valid.",temp.creature_id, i, temp.event_param3);
continue;
}
break;
case CONDITION_REPUTATION_RANK:
if (!temp.event_param3)
{
error_db_log("SD2: Creature %u using event %u: param3 (CondValue1: %u) are missing.",temp.creature_id, i, temp.event_param3);
continue;
}
if (temp.event_param4 > REP_EXALTED)
{
error_db_log("SD2: Creature %u using event %u: param4 (CondValue2: %u) are not valid.",temp.creature_id, i, temp.event_param4);
continue;
}
break;
case CONDITION_ITEM:
case CONDITION_ITEM_EQUIPPED:
case CONDITION_SKILL:
if (!temp.event_param3)
{
error_db_log("SD2: Creature %u using event %u: param3 (CondValue1: %u) are missing.",temp.creature_id, i, temp.event_param3);
continue;
}
if (!temp.event_param4)
{
error_db_log("SD2: Creature %u using event %u: param4 (CondValue2: %u) are missing.",temp.creature_id, i, temp.event_param4);
continue;
}
break;
case CONDITION_ZONEID:
if (!temp.event_param3)
{
error_db_log("SD2: Creature %u using event %u: param3 (CondValue1: %u) are missing.",temp.creature_id, i, temp.event_param3);
continue;
}
break;
case CONDITION_NONE:
break;
default:
{
error_db_log("SD2: Creature %u using event %u: param2 (Condition: %u) are not valid/not implemented for script.",temp.creature_id, i, temp.event_param3);
continue;
}
}
if (!(temp.event_flags & EFLAG_REPEATABLE))
{
error_db_log("SD2: Creature %u using event %u: EFLAG_REPEATABLE not set. Event must always be repeatable. Flag applied.", temp.creature_id, i);
temp.event_flags |= EFLAG_REPEATABLE;
}
}
break;
case EVENT_T_QUEST_ACCEPT:
case EVENT_T_QUEST_COMPLETE:
{
error_db_log("SD2: Creature %u using not implemented event (%u) in event %u.", temp.creature_id, temp.event_id, i);
continue;
}
break;
}
for (uint32 j = 0; j < MAX_ACTIONS; j++)
@@ -24,6 +24,7 @@ EndScriptData */
#include "precompiled.h"
#include "mob_event_ai.h"
#include "ObjectMgr.h"
#include "GameEventMgr.h"
#define EVENT_UPDATE_TIME 500
#define SPELL_RUN_AWAY 8225
@@ -459,6 +460,10 @@ struct TRINITY_DLL_DECL Mob_EventAI : public ScriptedAI
{
}
break;
case EVENT_T_RECEIVE_EMOTE:
{
}
break;
default:
if (EAI_ErrorLevel > 0)
error_db_log("SD2: Creature %u using Event %u has invalid Event Type(%u), missing from ProcessEvent() Switch.", m_creature->GetEntry(), pHolder.Event.event_id, pHolder.Event.event_type);
@@ -1373,11 +1378,11 @@ struct TRINITY_DLL_DECL Mob_EventAI : public ScriptedAI
}
};
CreatureAI* GetAI_Mob_EventAI(Creature *_Creature)
CreatureAI* GetAI_mob_eventai(Creature* pCreature)
{
//Select events by creature id
std::list<EventHolder> EventList;
uint32 ID = _Creature->GetEntry();
uint32 ID = pCreature->GetEntry();
std::list<EventAI_Event>::iterator i;
@@ -1390,30 +1395,12 @@ CreatureAI* GetAI_Mob_EventAI(Creature *_Creature)
if ((*i).event_flags & EFLAG_DEBUG_ONLY)
continue;
#endif
if( _Creature->GetMap()->IsDungeon() )
if (pCreature->GetMap()->IsDungeon())
{
if( _Creature->GetMap()->IsHeroic() )
if ((pCreature->GetMap()->IsHeroic() && (*i).event_flags & EFLAG_HEROIC) ||
(!pCreature->GetMap()->IsHeroic() && (*i).event_flags & EFLAG_NORMAL))
{
if( (*i).event_flags & EFLAG_HEROIC )
{
EventList.push_back(EventHolder(*i));
continue;
}else if( (*i).event_flags & EFLAG_NORMAL )
continue;
}
else
{
if( (*i).event_flags & EFLAG_NORMAL )
{
EventList.push_back(EventHolder(*i));
continue;
}else if( (*i).event_flags & EFLAG_HEROIC )
continue;
}
if (EAI_ErrorLevel > 1)
{
error_db_log("SD2: Creature %u Event %u. Creature are in instance but neither EFLAG_NORMAL or EFLAG_HEROIC are set.", _Creature->GetEntry(), (*i).event_id);
//event flagged for instance mode
EventList.push_back(EventHolder(*i));
}
@@ -1428,12 +1415,87 @@ CreatureAI* GetAI_Mob_EventAI(Creature *_Creature)
if (EventList.empty())
{
if (EAI_ErrorLevel > 1)
error_db_log("SD2: Eventlist for Creature %u is empty but creature is using Mob_EventAI. Preventing EventAI on this creature.", _Creature->GetEntry());
error_db_log("SD2: Eventlist for Creature %u is empty but creature is using Mob_EventAI (missing instance mode flags?). Preventing EventAI on this creature.", pCreature->GetEntry());
return NULL;
}
return new Mob_EventAI (_Creature, EventList);
return new Mob_EventAI(pCreature, EventList);
}
bool ReceiveEmote_mob_eventai(Player* pPlayer, Creature* pCreature, uint32 uiEmote)
{
Mob_EventAI* pTmpCreature = (Mob_EventAI*)(pCreature->AI());
if (pTmpCreature->EventList.empty())
return true;
for (std::list<EventHolder>::iterator itr = pTmpCreature->EventList.begin(); itr != pTmpCreature->EventList.end(); ++itr)
{
if ((*itr).Event.event_type == EVENT_T_RECEIVE_EMOTE)
{
if ((*itr).Event.event_param1 != uiEmote)
return true;
bool bProcess = false;
switch((*itr).Event.event_param2)
{
//enum ConditionType
case CONDITION_NONE: // 0 0
bProcess = true;
break;
case CONDITION_AURA: // spell_id effindex
if (pPlayer->HasAura((*itr).Event.event_param3,(*itr).Event.event_param4))
bProcess = true;
break;
case CONDITION_ITEM: // item_id count
if (pPlayer->HasItemCount((*itr).Event.event_param3,(*itr).Event.event_param4))
bProcess = true;
break;
case CONDITION_ITEM_EQUIPPED: // item_id count
if (pPlayer->HasItemOrGemWithIdEquipped((*itr).Event.event_param3,(*itr).Event.event_param4))
bProcess = true;
break;
case CONDITION_ZONEID: // zone_id 0
if (pPlayer->GetZoneId() == (*itr).Event.event_param3)
bProcess = true;
break;
case CONDITION_REPUTATION_RANK: // faction_id min_rank
if (pPlayer->GetReputationRank((*itr).Event.event_param3) >= (*itr).Event.event_param4)
bProcess = true;
break;
case CONDITION_TEAM: // player_team 0, (469 - Alliance 67 - Horde)
if (pPlayer->GetTeam() == (*itr).Event.event_param3)
bProcess = true;
break;
case CONDITION_SKILL: // skill_id min skill_value
if (pPlayer->HasSkill((*itr).Event.event_param3) && pPlayer->GetSkillValue((*itr).Event.event_param3) >= (*itr).Event.event_param4)
bProcess = true;
break;
case CONDITION_QUESTREWARDED: // quest_id 0
if (pPlayer->GetQuestRewardStatus((*itr).Event.event_param3))
bProcess = true;
break;
case CONDITION_QUESTTAKEN: // quest_id 0, for condition true while quest active.
if (pPlayer->GetQuestStatus((*itr).Event.event_param3) == QUEST_STATUS_INCOMPLETE)
bProcess = true;
break;
case CONDITION_ACTIVE_EVENT: // event_id 0
if (IsHolidayActive(HolidayIds((*itr).Event.event_param3)))
bProcess = true;
break;
}
if (bProcess)
{
debug_log("SD2: ReceiveEmote EventAI: Condition ok, processing");
pTmpCreature->ProcessEvent(*itr, pPlayer);
}
}
}
return true;
}
void AddSC_mob_event()
@@ -1441,7 +1503,8 @@ void AddSC_mob_event()
Script *newscript;
newscript = new Script;
newscript->Name = "mob_eventai";
newscript->GetAI = &GetAI_Mob_EventAI;
newscript->GetAI = &GetAI_mob_eventai;
newscript->pReceiveEmote = &ReceiveEmote_mob_eventai;
newscript->RegisterSelf();
}
@@ -29,7 +29,9 @@ enum Event_Types
EVENT_T_SUMMONED_UNIT = 17, //CreatureId, RepeatMin, RepeatMax
EVENT_T_TARGET_MANA = 18, //ManaMax%, ManaMin%, RepeatMin, RepeatMax
EVENT_T_QUEST_ACCEPT = 19, //QuestID
EVENT_T_QUEST_COMPLETE = 20, //
EVENT_T_REACHED_HOME = 21, //NONE
EVENT_T_RECEIVE_EMOTE = 22, //EmoteId, Condition, CondValue1, CondValue2
EVENT_T_END,
};
+2 -1
View File
@@ -1623,7 +1623,8 @@ void Spell::EffectDummy(uint32 i)
// Divine Storm
if (m_spellInfo->SpellFamilyFlags[1] & 0x20000)
{
m_caster->CastCustomSpell(unitTarget, 54172, m_currentBasePoints[0] * damage /100, 0, 0, true);
int32 damage=m_currentBasePoints[0] * damage /100;
m_caster->CastCustomSpell(unitTarget, 54172, &damage , 0, 0, true);
return;
}
case 156: // Holy Shock