Mangos [7911]. Author: tomrus88

Very big patch. May cause bugs.

--HG--
branch : trunk
This commit is contained in:
megamage
2009-05-31 15:56:51 -05:00
parent 19e1230551
commit 5ed5513ca8
46 changed files with 1520 additions and 1520 deletions
+7 -2
View File
@@ -105,6 +105,7 @@ struct GameObjectInfo
uint32 openTextID; //14 can be used to replace castBarCaption?
uint32 groupLootRules; //15
} chest;
//4 GAMEOBJECT_TYPE_BINDER - empty
//5 GAMEOBJECT_TYPE_GENERIC
struct
{
@@ -207,6 +208,7 @@ struct GameObjectInfo
uint32 eventID; //2
uint32 openTextID; //3 can be used to replace castBarCaption?
} camera;
//14 GAMEOBJECT_TYPE_MAPOBJECT - empty
//15 GAMEOBJECT_TYPE_MO_TRANSPORT
struct
{
@@ -218,6 +220,7 @@ struct GameObjectInfo
uint32 transportPhysics; //5
uint32 mapID; //6
} moTransport;
//16 GAMEOBJECT_TYPE_DUELFLAG - empty
//17 GAMEOBJECT_TYPE_FISHINGNODE
struct
{
@@ -236,6 +239,7 @@ struct GameObjectInfo
uint32 castersGrouped; //6
uint32 ritualNoTargetCheck; //7
} summoningRitual;
//19 GAMEOBJECT_TYPE_MAILBOX - empty
//20 GAMEOBJECT_TYPE_AUCTIONHOUSE
struct
{
@@ -358,7 +362,8 @@ struct GameObjectInfo
uint32 unk9;
uint32 destroyedDisplayId; //10
} destructibleBuilding;
//34 GAMEOBJECT_TYPE_TRAPDOOR
//34 GAMEOBJECT_TYPE_GUILDBANK - empty
//35 GAMEOBJECT_TYPE_TRAPDOOR
struct
{
uint32 whenToPause; // 0
@@ -367,7 +372,7 @@ struct GameObjectInfo
} trapDoor;
// not use for specific field access (only for output with loop by all filed), also this determinate max union size
struct // GAMEOBJECT_TYPE_SPELLCASTER
struct
{
uint32 data[24];
} raw;