[svn] Implement a new table (spell_disabled) to allow disabling some spells for players and / or creatures. To disable a spell for a players and pets, set 2^0 in the disable_mask, to disable for creatures, set 2^1. The comment field is optional. Original patch provided by Craker.
--HG-- branch : trunk
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@@ -193,6 +193,7 @@ class ChatHandler
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bool HandleReloadSpellTargetPositionCommand(const char* args);
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bool HandleReloadSpellThreatsCommand(const char* args);
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bool HandleReloadSpellPetAurasCommand(const char* args);
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bool HandleReloadSpellDisabledCommand(const char* args);
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bool HandleReloadPageTextsCommand(const char* args);
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bool HandleReloadItemEnchantementsCommand(const char* args);
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bool HandleReloadLocalesCreatureCommand(const char* args);
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