[svn] * Reimplemented packet/update forwarding in more generic way
* Implemented far sight spells (Far Sight, Eagle Eye, etc) at unlimited range and properly forward packets * Implemented bind vision spells (Mind Vision, etc) to forward packets at unlimited distance * Implemented Sentry Totem (both vision switching/forwarding and alerting) * Other misc possession fixes * Added .bindsight and .unbindsight commands Please test out the above spells (including Mind Control) and report any issues on the forums. --HG-- branch : trunk
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@@ -453,6 +453,8 @@ class ChatHandler
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bool HandleDebugHostilRefList(const char * args);
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bool HandlePossessCommand(const char* args);
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bool HandleUnPossessCommand(const char* args);
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bool HandleBindSightCommand(const char* args);
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bool HandleUnbindSightCommand(const char* args);
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Player* getSelectedPlayer();
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Creature* getSelectedCreature();
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