Core/ConditionMgr: You can now add conditions to QuestAccept (at CanTakeQuest check)

--HG--
branch : trunk
This commit is contained in:
Rat
2010-09-19 19:49:23 +02:00
parent c4ed3430cf
commit 5de3183180
4 changed files with 29 additions and 3 deletions
+1
View File
@@ -1322,6 +1322,7 @@ class Player : public Unit, public GridObject<Player>
bool SatisfyQuestRace(Quest const* qInfo, bool msg);
bool SatisfyQuestReputation(Quest const* qInfo, bool msg);
bool SatisfyQuestStatus(Quest const* qInfo, bool msg);
bool SatisfyQuestConditions(Quest const* qInfo, bool msg);
bool SatisfyQuestTimed(Quest const* qInfo, bool msg);
bool SatisfyQuestExclusiveGroup(Quest const* qInfo, bool msg);
bool SatisfyQuestNextChain(Quest const* qInfo, bool msg);