diff --git a/src/game/Player.cpp b/src/game/Player.cpp index 6534fb1228..ff2cc8112e 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -22271,6 +22271,9 @@ void Player::AddGlobalCooldown(SpellEntry const *spellInfo, Spell *spell) else if (IsRangedWeaponSpell(spellInfo) && !spell->IsAutoRepeat()) cdTime *= m_modAttackSpeedPct[RANGED_ATTACK]; + if (cdTime > 1500.0f) + cdTime = 1500.0f; + ApplySpellMod(spellInfo->Id, SPELLMOD_GLOBAL_COOLDOWN, cdTime, spell); if (cdTime > 0) m_globalCooldowns[spellInfo->StartRecoveryCategory] = uint32(cdTime);