*Support localization for messsages in battleground. Author: VladimirMangos

[7411] Use similar localization classes for World::SendWorldText muti-line message. Author: VladimirMangos

--HG--
branch : trunk
This commit is contained in:
megamage
2009-03-09 17:00:31 -06:00
parent 39bb92f9db
commit 5d5b37ab32
10 changed files with 298 additions and 265 deletions
+24 -1
View File
@@ -584,5 +584,28 @@ void MaNGOS::LocalizedPacketDo<Builder>::operator()( Player* p )
p->SendDirectMessage(data);
}
#endif // TRINITY_GRIDNOTIFIERSIMPL_H
template<class Builder>
void MaNGOS::LocalizedPacketListDo<Builder>::operator()( Player* p )
{
uint32 loc_idx = p->GetSession()->GetSessionDbLocaleIndex();
uint32 cache_idx = loc_idx+1;
WorldPacketList* data_list;
// create if not cached yet
if(i_data_cache.size() < cache_idx+1 || i_data_cache[cache_idx].empty())
{
if(i_data_cache.size() < cache_idx+1)
i_data_cache.resize(cache_idx+1);
data_list = &i_data_cache[cache_idx];
i_builder(*data_list,loc_idx);
}
else
data_list = &i_data_cache[cache_idx];
for(size_t i = 0; i < data_list->size(); ++i)
p->SendDirectMessage((*data_list)[i]);
}
#endif // MANGOS_GRIDNOTIFIERSIMPL_H