Core/Spells: Add parenthesis to some bitwise AND comparisons
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@@ -13231,13 +13231,13 @@ int32 Unit::ModSpellDuration(SpellInfo const* spellProto, Unit const* target, in
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}
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}
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break;
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break;
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case SPELLFAMILY_PALADIN:
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case SPELLFAMILY_PALADIN:
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if (spellProto->SpellFamilyFlags[0] & 0x00000002 && spellProto->SpellIconID == 298)
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if ((spellProto->SpellFamilyFlags[0] & 0x00000002) && spellProto->SpellIconID == 298)
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{
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{
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// Glyph of Blessing of Might
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// Glyph of Blessing of Might
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if (AuraEffect* aurEff = GetAuraEffect(57958, 0))
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if (AuraEffect* aurEff = GetAuraEffect(57958, 0))
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duration += aurEff->GetAmount() * MINUTE * IN_MILLISECONDS;
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duration += aurEff->GetAmount() * MINUTE * IN_MILLISECONDS;
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}
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}
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else if (spellProto->SpellFamilyFlags[0] & 0x00010000 && spellProto->SpellIconID == 306)
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else if ((spellProto->SpellFamilyFlags[0] & 0x00010000) && spellProto->SpellIconID == 306)
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{
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{
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// Glyph of Blessing of Wisdom
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// Glyph of Blessing of Wisdom
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if (AuraEffect* aurEff = GetAuraEffect(57979, 0))
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if (AuraEffect* aurEff = GetAuraEffect(57979, 0))
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