Core/Spells: Add parenthesis to some bitwise AND comparisons

This commit is contained in:
Subv
2012-09-10 15:54:28 -05:00
parent a301cf5bec
commit 5d57bd646b
+2 -2
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@@ -13231,13 +13231,13 @@ int32 Unit::ModSpellDuration(SpellInfo const* spellProto, Unit const* target, in
} }
break; break;
case SPELLFAMILY_PALADIN: case SPELLFAMILY_PALADIN:
if (spellProto->SpellFamilyFlags[0] & 0x00000002 && spellProto->SpellIconID == 298) if ((spellProto->SpellFamilyFlags[0] & 0x00000002) && spellProto->SpellIconID == 298)
{ {
// Glyph of Blessing of Might // Glyph of Blessing of Might
if (AuraEffect* aurEff = GetAuraEffect(57958, 0)) if (AuraEffect* aurEff = GetAuraEffect(57958, 0))
duration += aurEff->GetAmount() * MINUTE * IN_MILLISECONDS; duration += aurEff->GetAmount() * MINUTE * IN_MILLISECONDS;
} }
else if (spellProto->SpellFamilyFlags[0] & 0x00010000 && spellProto->SpellIconID == 306) else if ((spellProto->SpellFamilyFlags[0] & 0x00010000) && spellProto->SpellIconID == 306)
{ {
// Glyph of Blessing of Wisdom // Glyph of Blessing of Wisdom
if (AuraEffect* aurEff = GetAuraEffect(57979, 0)) if (AuraEffect* aurEff = GetAuraEffect(57979, 0))