Core/misc: Correct fields ID description
Core/misc: Correct fields ID description in GameEventMgr.cpp
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@@ -205,7 +205,7 @@ void GameEventMgr::LoadFromDB()
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{
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{
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{
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{
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uint32 oldMSTime = getMSTime();
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uint32 oldMSTime = getMSTime();
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// 1 2 3 4 5 6 7 8
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// 0 1 2 3 4 5 6 7
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QueryResult result = WorldDatabase.Query("SELECT eventEntry, UNIX_TIMESTAMP(start_time), UNIX_TIMESTAMP(end_time), occurence, length, holiday, description, world_event FROM game_event");
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QueryResult result = WorldDatabase.Query("SELECT eventEntry, UNIX_TIMESTAMP(start_time), UNIX_TIMESTAMP(end_time), occurence, length, holiday, description, world_event FROM game_event");
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if (!result)
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if (!result)
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{
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{
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@@ -366,7 +366,7 @@ void GameEventMgr::LoadFromDB()
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{
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{
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uint32 oldMSTime = getMSTime();
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uint32 oldMSTime = getMSTime();
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// 1 2
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// 0 1
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QueryResult result = WorldDatabase.Query("SELECT creature.guid, game_event_creature.eventEntry FROM creature"
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QueryResult result = WorldDatabase.Query("SELECT creature.guid, game_event_creature.eventEntry FROM creature"
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" JOIN game_event_creature ON creature.guid = game_event_creature.guid");
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" JOIN game_event_creature ON creature.guid = game_event_creature.guid");
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