Fix load spell.dbc, sql table spell_dbc also drop unused fields.

--HG--
branch : trunk
This commit is contained in:
n0n4m3
2010-04-11 11:38:52 +04:00
parent c03240d79b
commit 5d0c5c2448
3 changed files with 8 additions and 8 deletions
+6
View File
@@ -0,0 +1,6 @@
ALTER TABLE spell_dbc DROP EffectBaseDice1;
ALTER TABLE spell_dbc DROP EffectBaseDice2;
ALTER TABLE spell_dbc DROP EffectBaseDice3;
ALTER TABLE spell_dbc DROP EffectDicePerLevel1;
ALTER TABLE spell_dbc DROP EffectDicePerLevel2;
ALTER TABLE spell_dbc DROP EffectDicePerLevel3;
-6
View File
@@ -5118,12 +5118,6 @@ CREATE TABLE `spell_dbc` (
`EffectDieSides1` int(11) NOT NULL DEFAULT '0',
`EffectDieSides2` int(11) NOT NULL DEFAULT '0',
`EffectDieSides3` int(11) NOT NULL DEFAULT '0',
`EffectBaseDice1` int(11) NOT NULL DEFAULT '0',
`EffectBaseDice2` int(11) NOT NULL DEFAULT '0',
`EffectBaseDice3` int(11) NOT NULL DEFAULT '0',
`EffectDicePerLevel1` float NOT NULL DEFAULT '0',
`EffectDicePerLevel2` float NOT NULL DEFAULT '0',
`EffectDicePerLevel3` float NOT NULL DEFAULT '0',
`EffectRealPointsPerLevel1` float NOT NULL DEFAULT '0',
`EffectRealPointsPerLevel2` float NOT NULL DEFAULT '0',
`EffectRealPointsPerLevel3` float NOT NULL DEFAULT '0',
+2 -2
View File
@@ -93,8 +93,8 @@ const char SpellDifficultyfmt[]="niiii";
const std::string CustomSpellDifficultyfmt="ppppp";
const std::string CustomSpellDifficultyIndex="id";
const char SpellDurationfmt[]="niii";
const char SpellEntryfmt[]="niiiiiiiiiixixixiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiifxiiiiiiiiiiiiiiiiiiiiiiiiiiiifffiiiiiiiiiiiiiiiiiiiiifffiiiiiiiiiiiiiiifffiiiiiiiiiiiiixssssssssssssssssxssssssssssssssssxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxiiiiiiiiiiixfffxxxiiiiixxxxxxx";
const std::string CustomSpellEntryfmt="pappppppppaaaaaapaaaaaaaaaaapaaapapppppppaaaaapaapaaaaaaaaaaaaaaaaaappppppppppppppppppppppppppppppppppppppppppaaaaaapppppppppaaapppppppppaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaappppppppapppaaaaappaaaaaaa";
const char SpellEntryfmt[]="niiiiiiiiiiiixixiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiifxiiiiiiiiiiiiiiiiiiiiiiiiiiiifffiiiiiiiiiiiiiiiiiiiiifffiiiiiiiiiiiiiiifffiiiiiiiiiiiiixssssssssssssssssxssssssssssssssssxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxiiiiiiiiiiixfffxxxiiiiixxxxxxx";
const std::string CustomSpellEntryfmt="pappppppppaaaaaapaaaaaaaaaaapaaapapppppppaaaaapaapaaaaaaaaaaaaaaaaaappppppppppppppppppppppppppppppppppppaaaaaapppppppppaaapppppppppaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaappppppppapppaaaaappaaaaaaa";
const std::string CustomSpellEntryIndex = "Id";
const char SpellFocusObjectfmt[]="nxxxxxxxxxxxxxxxxx";
const char SpellItemEnchantmentfmt[]="nxiiiiiixxxiiissssssssssssssssxiiiiiii";