Core/Battleground: Implemented blizzlike script for Isle of Conquest, written by gyullo and me, based on Socolin's and Josh's patch -BIG THANKS TO THEM-
Anyway the map is not yet playable, there are issues not related with the script. I also want to thanks to QAston, linencloth, Shauren and Machiavelli to be so patient with my questions.
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@@ -811,7 +811,31 @@ enum TrinityStrings
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LANG_DEBUG_AREATRIGGER_REACHED = 1204,
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// Room for more debug 1205-1299 not used
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// FREE IDS 1300-9999
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// Isle of Conquest
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LANG_BG_IC_START_TWO_MINUTES = 1205,
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LANG_BG_IC_START_ONE_MINUTE = 1206,
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LANG_BG_IC_START_HALF_MINUTE = 1207,
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LANG_BG_IC_HAS_BEGUN = 1208,
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LANG_BG_IC_ALLIANCE_KEEP = 1209,
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LANG_BG_IC_HORDE_KEEP = 1210,
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LANG_BG_IC_TEAM_WINS = 1211,
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LANG_BG_IC_WEST_GATE_DESTROYED = 1212,
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LANG_BG_IC_EAST_GATE_DESTROYED = 1213,
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LANG_BG_IC_SOUTH_GATE_DESTROYED = 1214,
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LANG_BG_IC_NORTH_GATE_DESTROYED = 1215,
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LANG_BG_IC_TEAM_ASSAULTED_NODE_1 = 1216,
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LANG_BG_IC_TEAM_DEFENDED_NODE = 1217,
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LANG_BG_IC_TEAM_ASSAULTED_NODE_2 = 1218,
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LANG_BG_IC_TEAM_HAS_TAKEN_NODE = 1219,
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LANG_BG_IC_WORKSHOP = 1220,
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LANG_BG_IC_DOCKS = 1221,
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LANG_BG_IC_REFINERY = 1222,
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LANG_BG_IC_QUARRY = 1223,
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LANG_BG_IC_HANGAR = 1224,
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LANG_BG_IC_ALLIANCE = 1225,
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LANG_BG_IC_HORDE = 1226,
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// FREE IDS 1228-9999
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// AV
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LANG_BG_AV_ALLY = 1300,
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