Core/Scripts: Rename pAI to ai

This commit is contained in:
Nay
2012-01-29 01:48:36 +00:00
parent 71ec09ab1f
commit 5ceae46302
2 changed files with 23 additions and 23 deletions
@@ -390,9 +390,9 @@ public:
{
ingvar->RemoveAurasDueToSpell(SPELL_SCOURG_RESURRECTION_DUMMY);
if (boss_ingvar_the_plunderer::boss_ingvar_the_plundererAI* pAI = CAST_AI(boss_ingvar_the_plunderer::boss_ingvar_the_plundererAI, ingvar->AI()))
if (ingvar->getVictim())
pAI->StartZombiePhase();
if (ingvar->getVictim())
if (boss_ingvar_the_plunderer::boss_ingvar_the_plundererAI* ai = CAST_AI(boss_ingvar_the_plunderer::boss_ingvar_the_plundererAI, ingvar->AI()))
ai->StartZombiePhase();
me->GetMotionMaster()->MovePoint(2, x+1, y, z+30);
++uiResurectPhase;