Core/Scripts: Rename pAI to ai
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@@ -390,9 +390,9 @@ public:
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{
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ingvar->RemoveAurasDueToSpell(SPELL_SCOURG_RESURRECTION_DUMMY);
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if (boss_ingvar_the_plunderer::boss_ingvar_the_plundererAI* pAI = CAST_AI(boss_ingvar_the_plunderer::boss_ingvar_the_plundererAI, ingvar->AI()))
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if (ingvar->getVictim())
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pAI->StartZombiePhase();
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if (ingvar->getVictim())
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if (boss_ingvar_the_plunderer::boss_ingvar_the_plundererAI* ai = CAST_AI(boss_ingvar_the_plunderer::boss_ingvar_the_plundererAI, ingvar->AI()))
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ai->StartZombiePhase();
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me->GetMotionMaster()->MovePoint(2, x+1, y, z+30);
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++uiResurectPhase;
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