Core/Script: Code style and remove unused core.
Signed-off-by: Gyx <[email protected]>
This commit is contained in:
@@ -309,7 +309,6 @@ public:
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bool OnGossipHello(Player* player, Creature* creature)
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{
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if (player->GetQuestStatus(QUEST_SPIRITS_WATCH_OVER_US) == QUEST_STATUS_INCOMPLETE)
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player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_I, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
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@@ -588,6 +587,7 @@ public:
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Phase = 1;
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go_caribouGUID = 0;
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}
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void EnterCombat(Unit* /*who*/) {}
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void MoveInLineOfSight(Unit* /*who*/) {}
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@@ -617,7 +617,6 @@ public:
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uiPhaseTimer = 2000;
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Phase = 2;
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break;
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case 2:
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if (GameObject* go_fur = me->FindNearestGameObject(GO_HIGH_QUALITY_FUR, 11.0f))
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me->GetMotionMaster()->MovePoint(0, go_fur->GetPositionX(), go_fur->GetPositionY(), go_fur->GetPositionZ());
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@@ -645,7 +644,6 @@ public:
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uiPhaseTimer = 500;
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Phase = 7;
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break;
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case 7:
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{
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GameObject* go_caribou = NULL;
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@@ -662,7 +660,7 @@ public:
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Phase = 8;
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uiPhaseTimer = 1000;
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}
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break;
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break;
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case 8:
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DoCast(me, SPELL_TRAPPED, true);
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Phase = 0;
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@@ -1017,7 +1015,6 @@ public:
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void WaypointReached(uint32 uiPointId)
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{
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Player* player = GetPlayerForEscort();
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if (!player)
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return;
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@@ -1965,8 +1962,7 @@ public:
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switch (i)
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{
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case 29:
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if (player)
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player->GroupEventHappens(QUEST_GET_ME_OUTA_HERE, me);
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player->GroupEventHappens(QUEST_GET_ME_OUTA_HERE, me);
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break;
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}
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}
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@@ -2036,7 +2032,7 @@ public:
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uiTimer = 1500;
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bStarted = false;
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GameObject* pTrap;
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GameObject* pTrap = NULL;
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for (uint8 i = 0; i < MammothTrapsNum; ++i)
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{
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pTrap = me->FindNearestGameObject(MammothTraps[i], 11.0f);
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@@ -2071,11 +2067,12 @@ public:
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void MovementInform(uint32 uiType, uint32 /*uiId*/)
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{
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if (uiType != POINT_MOTION_TYPE)
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return;
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me->DisappearAndDie();
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GameObject* pTrap;
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GameObject* pTrap = NULL;
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for (uint8 i = 0; i < MammothTrapsNum; ++i)
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{
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pTrap = me->FindNearestGameObject(MammothTraps[i], 11.0f);
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@@ -2150,13 +2147,15 @@ public:
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struct npc_seaforium_depth_chargeAI : public ScriptedAI
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{
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npc_seaforium_depth_chargeAI(Creature* creature) : ScriptedAI(creature) {}
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npc_seaforium_depth_chargeAI(Creature* creature) : ScriptedAI(creature) { }
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uint32 uiExplosionTimer;
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void Reset()
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{
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uiExplosionTimer = urand(5000, 10000);
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}
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void UpdateAI(const uint32 diff)
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{
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if (uiExplosionTimer < diff)
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@@ -2229,7 +2228,6 @@ public:
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if (!UpdateVictim())
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return;
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}
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};
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CreatureAI* GetAI(Creature* creature) const
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@@ -2561,31 +2559,31 @@ public:
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void AddSC_borean_tundra()
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{
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new npc_sinkhole_kill_credit;
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new npc_khunok_the_behemoth;
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new npc_keristrasza;
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new npc_corastrasza;
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new npc_iruk;
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new mob_nerubar_victim;
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new npc_scourge_prisoner;
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new npc_jenny;
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new npc_fezzix_geartwist;
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new npc_nesingwary_trapper;
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new npc_lurgglbr;
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new npc_nexus_drake_hatchling;
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new npc_thassarian;
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new npc_image_lich_king;
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new npc_counselor_talbot;
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new npc_leryssa;
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new npc_general_arlos;
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new npc_beryl_sorcerer;
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new npc_imprisoned_beryl_sorcerer;
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new npc_mootoo_the_younger;
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new npc_bonker_togglevolt;
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new npc_trapped_mammoth_calf;
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new npc_magmoth_crusher;
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new npc_seaforium_depth_charge;
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new npc_valiance_keep_cannoneer;
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new npc_warmage_coldarra;
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new npc_hidden_cultist;
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new npc_sinkhole_kill_credit();
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new npc_khunok_the_behemoth();
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new npc_keristrasza();
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new npc_corastrasza();
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new npc_iruk();
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new mob_nerubar_victim();
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new npc_scourge_prisoner();
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new npc_jenny();
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new npc_fezzix_geartwist();
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new npc_nesingwary_trapper();
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new npc_lurgglbr();
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new npc_nexus_drake_hatchling();
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new npc_thassarian();
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new npc_image_lich_king();
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new npc_counselor_talbot();
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new npc_leryssa();
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new npc_general_arlos();
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new npc_beryl_sorcerer();
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new npc_imprisoned_beryl_sorcerer();
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new npc_mootoo_the_younger();
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new npc_bonker_togglevolt();
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new npc_trapped_mammoth_calf();
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new npc_magmoth_crusher();
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new npc_seaforium_depth_charge();
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new npc_valiance_keep_cannoneer();
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new npc_warmage_coldarra();
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new npc_hidden_cultist();
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}
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