Core/DataStores: Updated dbc/db2 to 7.0.1.20810
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@@ -165,7 +165,7 @@ void ScriptedAI::DoPlaySoundToSet(WorldObject* source, uint32 soundId)
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if (!source)
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return;
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if (!sSoundEntriesStore.LookupEntry(soundId))
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if (!sSoundKitStore.LookupEntry(soundId))
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{
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TC_LOG_ERROR("scripts", "Invalid soundId %u used in DoPlaySoundToSet (Source: %s)", soundId, source->GetGUID().ToString().c_str());
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return;
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