Merge pull request #1918 from Pesthuf/Patches
Core/Spells: Fix spelltargets with TARGET_DEST_CASTER_RIGHT and TARGET_DEST_CASTER_LEFT
This commit is contained in:
@@ -2114,8 +2114,8 @@ void Spell::SelectEffectTargets(uint32 i, uint32 cur)
|
|||||||
case TARGET_DEST_CASTER_FRONT_LEAP:
|
case TARGET_DEST_CASTER_FRONT_LEAP:
|
||||||
case TARGET_DEST_CASTER_FRONT: angle = 0.0f; break;
|
case TARGET_DEST_CASTER_FRONT: angle = 0.0f; break;
|
||||||
case TARGET_DEST_CASTER_BACK: angle = static_cast<float>(M_PI); break;
|
case TARGET_DEST_CASTER_BACK: angle = static_cast<float>(M_PI); break;
|
||||||
case TARGET_DEST_CASTER_RIGHT: angle = static_cast<float>(M_PI/2); break;
|
case TARGET_DEST_CASTER_RIGHT: angle = static_cast<float>(-M_PI/2); break;
|
||||||
case TARGET_DEST_CASTER_LEFT: angle = static_cast<float>(-M_PI/2); break;
|
case TARGET_DEST_CASTER_LEFT: angle = static_cast<float>(M_PI/2); break;
|
||||||
default: angle = (float)rand_norm()*static_cast<float>(2*M_PI); break;
|
default: angle = (float)rand_norm()*static_cast<float>(2*M_PI); break;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user