REPO: Code-style clean-ups
* Fixed pMap->map * Fixed pInstance->instance * Fixed pInsta->instance * Fixed pQuest->quest * Fixed pWho->who * Fixed pTarget->target * Fixed pGo->go ~DEVNOTES: Handlers/QuestHandler.cpp still needs to be cleaned...
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@@ -131,7 +131,7 @@ public:
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{
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if (Unit* unit = Unit::GetUnit(*me, uiPlayerGUID))
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{
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if (GameObject* pGo = unit->FindNearestGameObject(GO_CARCASS, 10))
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if (GameObject* go = unit->FindNearestGameObject(GO_CARCASS, 10))
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{
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if (me->GetMotionMaster()->GetCurrentMovementGeneratorType() == WAYPOINT_MOTION_TYPE)
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me->GetMotionMaster()->MovementExpired();
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@@ -139,7 +139,7 @@ public:
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me->GetMotionMaster()->MoveIdle();
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me->StopMoving();
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me->GetMotionMaster()->MovePoint(POINT_ID, pGo->GetPositionX(), pGo->GetPositionY(), pGo->GetPositionZ());
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me->GetMotionMaster()->MovePoint(POINT_ID, go->GetPositionX(), go->GetPositionY(), go->GetPositionZ());
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}
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}
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bCanEat = false;
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@@ -153,8 +153,8 @@ public:
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{
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pPlr->KilledMonsterCredit(NPC_EVENT_PINGER, 0);
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if (GameObject* pGo = pPlr->FindNearestGameObject(GO_CARCASS, 10))
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pGo->Delete();
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if (GameObject* go = pPlr->FindNearestGameObject(GO_CARCASS, 10))
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go->Delete();
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}
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Reset();
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@@ -914,15 +914,15 @@ class npc_earthmender_wilda : public CreatureScript
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public:
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npc_earthmender_wilda() : CreatureScript("npc_earthmender_wilda") { }
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bool OnQuestAccept(Player* player, Creature* creature, const Quest* pQuest)
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bool OnQuestAccept(Player* player, Creature* creature, const Quest* quest)
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{
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if (pQuest->GetQuestId() == QUEST_ESCAPE_COILSCAR)
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if (quest->GetQuestId() == QUEST_ESCAPE_COILSCAR)
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{
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DoScriptText(SAY_WIL_START, creature, player);
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creature->setFaction(FACTION_EARTHEN);
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if (npc_earthmender_wildaAI* pEscortAI = CAST_AI(npc_earthmender_wilda::npc_earthmender_wildaAI, creature->AI()))
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pEscortAI->Start(false, false, player->GetGUID(), pQuest);
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pEscortAI->Start(false, false, player->GetGUID(), quest);
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}
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return true;
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}
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