REPO: Code-style clean-ups

* Fixed pMap->map
* Fixed pInstance->instance
* Fixed pInsta->instance
* Fixed pQuest->quest
* Fixed pWho->who
* Fixed pTarget->target
* Fixed pGo->go

~DEVNOTES: Handlers/QuestHandler.cpp still needs to be cleaned...
This commit is contained in:
Bootz
2011-10-07 19:45:43 -05:00
parent c89b1f6989
commit 5b4c7783c2
324 changed files with 4886 additions and 4849 deletions
+2 -2
View File
@@ -94,9 +94,9 @@ class npc_oox22fe : public CreatureScript
public:
npc_oox22fe() : CreatureScript("npc_oox22fe") { }
bool OnQuestAccept(Player* player, Creature* creature, const Quest* pQuest)
bool OnQuestAccept(Player* player, Creature* creature, const Quest* quest)
{
if (pQuest->GetQuestId() == QUEST_RESCUE_OOX22FE)
if (quest->GetQuestId() == QUEST_RESCUE_OOX22FE)
{
DoScriptText(SAY_OOX_START, creature);
//change that the npc is not lying dead on the ground