REPO: Code-style clean-ups
* Fixed pMap->map * Fixed pInstance->instance * Fixed pInsta->instance * Fixed pQuest->quest * Fixed pWho->who * Fixed pTarget->target * Fixed pGo->go ~DEVNOTES: Handlers/QuestHandler.cpp still needs to be cleaned...
This commit is contained in:
@@ -57,9 +57,9 @@ class npc_00x09hl : public CreatureScript
|
||||
public:
|
||||
npc_00x09hl() : CreatureScript("npc_00x09hl") { }
|
||||
|
||||
bool OnQuestAccept(Player* player, Creature* creature, const Quest* pQuest)
|
||||
bool OnQuestAccept(Player* player, Creature* creature, const Quest* quest)
|
||||
{
|
||||
if (pQuest->GetQuestId() == QUEST_RESQUE_OOX_09)
|
||||
if (quest->GetQuestId() == QUEST_RESQUE_OOX_09)
|
||||
{
|
||||
creature->SetStandState(UNIT_STAND_STATE_STAND);
|
||||
|
||||
@@ -71,7 +71,7 @@ public:
|
||||
DoScriptText(SAY_OOX_START, creature, player);
|
||||
|
||||
if (npc_00x09hlAI* pEscortAI = CAST_AI(npc_00x09hl::npc_00x09hlAI, creature->AI()))
|
||||
pEscortAI->Start(false, false, player->GetGUID(), pQuest);
|
||||
pEscortAI->Start(false, false, player->GetGUID(), quest);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
@@ -191,15 +191,15 @@ class npc_rinji : public CreatureScript
|
||||
public:
|
||||
npc_rinji() : CreatureScript("npc_rinji") { }
|
||||
|
||||
bool OnQuestAccept(Player* player, Creature* creature, const Quest* pQuest)
|
||||
bool OnQuestAccept(Player* player, Creature* creature, const Quest* quest)
|
||||
{
|
||||
if (pQuest->GetQuestId() == QUEST_RINJI_TRAPPED)
|
||||
if (quest->GetQuestId() == QUEST_RINJI_TRAPPED)
|
||||
{
|
||||
if (GameObject* pGo = creature->FindNearestGameObject(GO_RINJI_CAGE, INTERACTION_DISTANCE))
|
||||
pGo->UseDoorOrButton();
|
||||
if (GameObject* go = creature->FindNearestGameObject(GO_RINJI_CAGE, INTERACTION_DISTANCE))
|
||||
go->UseDoorOrButton();
|
||||
|
||||
if (npc_rinjiAI* pEscortAI = CAST_AI(npc_rinji::npc_rinjiAI, creature->AI()))
|
||||
pEscortAI->Start(false, false, player->GetGUID(), pQuest);
|
||||
pEscortAI->Start(false, false, player->GetGUID(), quest);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user