REPO: Code-style clean-ups
* Fixed pMap->map * Fixed pInstance->instance * Fixed pInsta->instance * Fixed pQuest->quest * Fixed pWho->who * Fixed pTarget->target * Fixed pGo->go ~DEVNOTES: Handlers/QuestHandler.cpp still needs to be cleaned...
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@@ -296,7 +296,6 @@ void BattlegroundMgr::BuildPvpLogDataPacket(WorldPacket* data, Battleground* bg)
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if (!team && plr)
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team = plr->GetBGTeam();
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*data << uint8(team == ALLIANCE ? 1 : 0); // green or yellow
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}
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*data << uint32(itr2->second->DamageDone); // damage done
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*data << uint32(itr2->second->HealingDone); // healing done
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@@ -1090,7 +1089,6 @@ void BattlegroundMgr::LoadBattleMastersEntry()
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}
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mBattleMastersMap[entry] = BattlegroundTypeId(bgTypeId);
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}
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while (result->NextRow());
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@@ -1129,4 +1127,4 @@ BattlegroundTypeId BattlegroundMgr::WeekendHolidayIdToBGType(HolidayIds holiday)
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bool BattlegroundMgr::IsBGWeekend(BattlegroundTypeId bgTypeId)
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{
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return IsHolidayActive(BGTypeToWeekendHolidayId(bgTypeId));
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}
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}
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