REPO: Code-style clean-ups

* Fixed pMap->map
* Fixed pInstance->instance
* Fixed pInsta->instance
* Fixed pQuest->quest
* Fixed pWho->who
* Fixed pTarget->target
* Fixed pGo->go

~DEVNOTES: Handlers/QuestHandler.cpp still needs to be cleaned...
This commit is contained in:
Bootz
2011-10-07 19:45:43 -05:00
parent c89b1f6989
commit 5b4c7783c2
324 changed files with 4886 additions and 4849 deletions
@@ -296,7 +296,6 @@ void BattlegroundMgr::BuildPvpLogDataPacket(WorldPacket* data, Battleground* bg)
if (!team && plr)
team = plr->GetBGTeam();
*data << uint8(team == ALLIANCE ? 1 : 0); // green or yellow
}
*data << uint32(itr2->second->DamageDone); // damage done
*data << uint32(itr2->second->HealingDone); // healing done
@@ -1090,7 +1089,6 @@ void BattlegroundMgr::LoadBattleMastersEntry()
}
mBattleMastersMap[entry] = BattlegroundTypeId(bgTypeId);
}
while (result->NextRow());
@@ -1129,4 +1127,4 @@ BattlegroundTypeId BattlegroundMgr::WeekendHolidayIdToBGType(HolidayIds holiday)
bool BattlegroundMgr::IsBGWeekend(BattlegroundTypeId bgTypeId)
{
return IsHolidayActive(BGTypeToWeekendHolidayId(bgTypeId));
}
}