Core/Scripts: Removed useless const modifier on method parameters accepting primitive types passed by value

This commit is contained in:
Shauren
2013-02-19 17:35:27 +01:00
parent 6b63a98ab0
commit 5b414bb813
446 changed files with 1147 additions and 1147 deletions
@@ -116,7 +116,7 @@ void ScriptedAI::AttackStart(Unit* who)
AttackStartNoMove(who);
}
void ScriptedAI::UpdateAI(uint32 const /*diff*/)
void ScriptedAI::UpdateAI(uint32 /*diff*/)
{
//Check if we have a current target
if (!UpdateVictim())
@@ -566,7 +566,7 @@ void BossAI::SummonedCreatureDespawn(Creature* summon)
summons.Despawn(summon);
}
void BossAI::UpdateAI(uint32 const diff)
void BossAI::UpdateAI(uint32 diff)
{
if (!UpdateVictim())
return;
@@ -625,7 +625,7 @@ void WorldBossAI::SummonedCreatureDespawn(Creature* summon)
summons.Despawn(summon);
}
void WorldBossAI::UpdateAI(uint32 const diff)
void WorldBossAI::UpdateAI(uint32 diff)
{
if (!UpdateVictim())
return;