*Still use the old updatevictim functions for most scripts because some old scripts may cause crash using new function.

--HG--
branch : trunk
This commit is contained in:
megamage
2009-06-05 14:37:15 -05:00
parent 13fd9ea601
commit 5aa9fdb556
5 changed files with 14 additions and 3 deletions
+1
View File
@@ -72,6 +72,7 @@ class TRINITY_DLL_SPEC CreatureAI : public UnitAI
bool UpdateVictim();
bool UpdateVictimWithGaze();
bool UpdateCombatState();
void SelectNearestTarget(Unit *who);
public: