*Fix the bug that shapeshift can remove blind.
--HG-- branch : trunk
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@@ -719,6 +719,7 @@ inline bool IsProfessionSkill(uint32 skill)
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#define SPELL_ATTR_CU_LINK_HIT 0x00000800
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#define SPELL_ATTR_CU_LINK_AURA 0x00001000
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#define SPELL_ATTR_CU_LINK_REMOVE 0x00002000
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#define SPELL_ATTR_CU_MOVEMENT_IMPAIR 0x00004000
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typedef std::vector<uint32> SpellCustomAttribute;
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