From 5a0569e797698e6c6d6f6106a4d6cbe82d21d7e4 Mon Sep 17 00:00:00 2001 From: Chaz Brown Date: Fri, 28 Aug 2009 00:43:34 -0400 Subject: [PATCH] Remove character_db_version check from pdump and pload (commented out, in case we decide to start using that system, we originally suggested... --HG-- branch : trunk --- src/game/PlayerDump.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/src/game/PlayerDump.cpp b/src/game/PlayerDump.cpp index 0655026985..03d7999755 100644 --- a/src/game/PlayerDump.cpp +++ b/src/game/PlayerDump.cpp @@ -337,6 +337,7 @@ std::string PlayerDumpWriter::GetDump(uint32 guid) dump += "IMPORTANT NOTE: NOT APPLY ITS DIRECTLY to character DB or you will DAMAGE and CORRUPT character DB\n\n"; // revision check guard + /* QueryNamedResult* result = CharacterDatabase.QueryNamed("SELECT * FROM character_db_version LIMIT 1"); if(result) { @@ -363,7 +364,7 @@ std::string PlayerDumpWriter::GetDump(uint32 guid) } else sLog.outError("Character DB not have 'character_db_version' table, revision guard query not added to pdump."); - + */ for(int i = 0; i < DUMP_TABLE_COUNT; ++i) DumpTable(dump, guid, dumpTables[i].name, dumpTables[i].name, dumpTables[i].type); @@ -482,6 +483,7 @@ DumpReturn PlayerDumpReader::LoadDump(const std::string& file, uint32 account, s continue; // add required_ check + /* if(line.substr(nw_pos,41)=="UPDATE character_db_version SET required_") { if(!CharacterDatabase.Execute(line.c_str())) @@ -489,6 +491,7 @@ DumpReturn PlayerDumpReader::LoadDump(const std::string& file, uint32 account, s continue; } + */ // determine table name and load type std::string tn = gettablename(line);