@@ -1854,7 +1854,7 @@ bool ConditionMgr::isConditionTypeValid(Condition* cond)
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{
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||||
if (cond->ConditionValue1 > SPAWNMASK_RAID_ALL)
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{
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||||
sLog->outError(LOG_FILTER_SQL, "Map Difficulty condition has non existing map difficulty in value1 (%u), skipped", cond->ConditionValue1);
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sLog->outError(LOG_FILTER_SQL, "SpawnMask condition has non existing SpawnMask in value1 (%u), skipped", cond->ConditionValue1);
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return false;
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}
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break;
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@@ -49,7 +49,7 @@ enum ConditionTypes
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CONDITION_RACE = 16, // race 0 0 true if player's race is equal to race
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CONDITION_ACHIEVEMENT = 17, // achievement_id 0 0 true if achievement is complete
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CONDITION_TITLE = 18, // title id 0 0 true if player has title
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CONDITION_SPAWNMASK = 19, // spawnMask 0 0
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CONDITION_SPAWNMASK = 19, // spawnMask 0 0 true if in spawnMask
|
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CONDITION_UNUSED_20 = 20, //
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CONDITION_UNUSED_21 = 21, //
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||||
CONDITION_MAPID = 22, // map_id 0 0 true if in map_id
|
||||
|
||||
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